2022 Action Mobile Genre Report
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The best game experiences emerge from insight-based innovations. As the world of mobile games continues to evolve, accessing the right insights can help industry partners grow their business and delight users with top-of-the-line experiences. The 2022 Action Mobile Genre Report is the fourth in a series of four to help game developers figure out where to go next.
How do we define action mobile games?
For this report we gathered insights from players that play action mobile games, a genre composed of action/open-world, battle royale, fighting, platform, shooter, racing/driving, sports, and more.
For examples of action games, you can browse the "Action” category in the Google Play store.
The global view
The global view includes countries within Asia-Pacific (APAC), Europe, Middle East, and North America, as well as South Africa, Mexico, and Brazil.
Action mobile players around the world discover their next game via an app store and ads on social media. More than half of them reported pre-registering for a game, with the highest percentages coming from APAC (76%). About three quarters of action mobile players say that in-game ads have a neutral or positive effect on their gameplay experience, and 88% say they show some level of interest in the ads they see. Slightly more than half belong to a game community, with North America reporting the lowest percentage (38%) and APAC reporting the highest (58%).
Learn more about the makeup of action mobile players, how they interact with games, and which features they’re most looking forward to by diving into the following sections of the report:
Understand your playersGrow your player baseMonetize your gameEngage your playersScale your game01
Understand your playersTo create the best games for your audience, it's important to understand the people that play them. Learning more about their overall approach and attitude towards playing games can pave the way for actionable insights on successful game design.
Mobile player profiles
Rather than bucketing mobile players into the oversimplified “casual” and “core” categories, we derived five mobile player profiles by looking at the role of games in a player’s life, their approach to gameplay, and their social behavior as it relates to games. Learn more about how we created player profiles.
Player profile characteristics
Player profile characteristics
strongly DISAgree (1)strongly Agree (5)Passive Players tend to be proud of their in-game progress, and strongly believe that playing mobile games is just a way to pass the time. It’s not important for them to feel like they belong to a games community, and they’re less likely to identify as a “gamer”.The numbers displayed are the average scores among action mobile players that were classified as Passive Players.strongly DISAgree (1)strongly Agree (5)Tentative Followers are often proud of their in-game progress, and strongly believe that playing mobile games is just a way to pass the time. They’re slightly below average when it comes to feeling that it’s important to be a part of a game community and considering themselves to be a “gamer”.The numbers displayed are the average scores among action mobile players that were classified as Tentative Followers.strongly DISAgree (1)strongly Agree (5)Influenced Players are likely to feel proud of their in-game progress, and strongly believe that playing mobile games is just an activity to pass the time. They’re slightly below average when it comes to feeling that it’s important to feel like they belong to a game community and identifying as a “gamer”.The numbers displayed are the average scores among action mobile players that were classified as Influenced Players.strongly DISAgree (1)strongly Agree (5)Playful Explorers are likely to feel proud of their in-game progress, and they feel neutral about whether playing mobile games is only a way to pass the time. It’s important for Playful Explorers to feel like they belong to a game community, and they’re more likely to identify as a “gamer”.The numbers displayed are the average scores among action mobile players that were classified as Playful Explorers.strongly DISAgree (1)strongly Agree (5)Connected Enthusiasts often feel proud of their in-game progress, and they’re less likely to believe that playing mobile games is just a way to pass the time. It’s important for them to feel like they belong to a game community, and they’re more likely to identify as a “gamer.”The numbers displayed are the average scores among action mobile players that were classified as Connected Enthusiasts.Game discovery
Action mobile players around the world discover their next game via an app store, ads on social media, recommendations from friends or family, and YouTube videos.
How do action mobile players discover new or upcoming games?
How do action mobile players discover new or upcoming games?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Global, n=11,931 global respondents 18+ that play action games on their mobile device
App campaigns
Ensure that your game gets discovered by promoting your mobile game on Google Search, Play, YouTube, and more.
Google Analytics
Capture first-party data that you can use to understand player behavior and enhance app performance marketing.
Pre-registration
More than half of action mobile players reported pre-registering for a game, with the highest percentages reported in APAC (76%). Typically, players pre-register for games to get exclusive in-game items and to play the game as soon as possible.
How often do action mobile players pre-register for an upcoming mobile game?
How often do action mobile players pre-register for an upcoming mobile game?
OFTEN
SOMETIMES
RARELY
NEVER
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Global, n=11,931 global respondents 18+ that play action games on their mobile device
Why do action mobile players pre-register for an upcoming mobile game?
Why do action mobile players pre-register for an upcoming mobile game?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Global, n=10,712 global respondents 18+ that play action games on their mobile device and pre-register for upcoming mobile games at least rarely
Google Play pre-registration
Capture early consumer interest and accelerate launch performance with pre-registration on Google Play.
App campaigns for pre-registration
Drive early installs and high value users to your game on Android during the pre-launch stage.
03
Monetize your gameStriking the right balance between effective monetization and a great user experience requires a strong understanding of player behavior. Learning how players spend while playing and how they interact with in-game ads can help you design a great experience with high earning potential.
Mobile in-game advertising
About three quarters of action mobile players say that in-game ads have a neutral or positive effect on their gameplay experience, and 88% show some level of interest in the ads they see. Across both categories, those in APAC report the highest percentages (83% and 92%, respectively).
What kind of effects do in-game ads have on action mobile players’ gameplay experience?
What kind of effects do in-game ads have on action mobile players’ gameplay experience?
Very positive
Positive
Neutral/No effect
Negative
Very negative
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Global, n=9,085 global respondents 18+ that play action games on their mobile device and currently play games that feature in-game ads
How interested are action mobile players in the content of the in-game ads they see?
How interested are action mobile players in the content of the in-game ads they see?
Extremely interested
Very interested
Moderately interested
Slightly interested
Not interested at all
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Global, n=9,085 global respondents 18+ that play action games on their mobile device and currently play games that feature in-game ads
Mobile in-game spend
When action mobile players spend real money in-game, they usually do so to move more quickly through the game or to access higher quality experiences and content. In terms of what they purchase, they typically buy in-game currency, unlock special items and/or characters, or customize the appearance of items or characters.
Why do action mobile players make purchases within games using real money?
Why do action mobile players make purchases within games using real money?
Google/VGM, "Action Genre Mobile Report”, January 2022, Online survey, Global, n=8,745 global respondents 18+ that play action games on their mobile device and have spent real money in a mobile, PC, or console game within the past six months
What mobile in-game benefits have action mobile players spent money on over the past six months?
What mobile in-game benefits have action mobile players spent money on over the past six months?
Google/VGM, "Action Genre Mobile Report”, January 2022, Online survey, Global, n=7,960 global respondents 18+ that play action games on their mobile device and have spent real money in a mobile game within the past six months
OP-ED
Hybrid monetization is the key to long-term growthDevelopers build and create games out of love and passion. But in order to keep doing what you love, you need a solid monetization strategy. After years of partnering with game developers, we've learned that a hybrid monetization strategy of mixing in-game ads with IAPs offers a higher potential for revenue growth across a variety of mobile game genres.
OP-ED
Hybrid monetization is the key to long-term growthDevelopers build and create games out of love and passion. But in order to keep doing what you love, you need a solid monetization strategy.
The goal of any monetization strategy is to maximize opportunities for revenue while minimizing distractions from gameplay. The best way to achieve this is to start mapping out monetization while you're still developing the game.
Puzzle games and other “casual” games, which feature shorter gameplay sessions and more accessible economies, have historically generated most of their revenue from advertising. Action games and other “core” games, which traditionally feature longer and immersive game sessions, have relied more heavily on in-app purchases (IAPs).
But after years of partnering with game developers, we've learned that a hybrid monetization strategy mixing in-game ads with IAPs offers a higher potential for revenue growth across a variety of mobile game genres.
Players see value in ads
Developers of “core” games in particular have often steered away from in-game ads, fearing that they would disrupt gameplay and increase churn.
However, our latest insights report tells a different story. Over three-quarters of action mobile players say in-game ads have a positive or a neutral impact on their gaming experience, and 85% of them report having at least some level of interest in the ads they see. In addition, studies have shown that rewarded ads where players receive virtual goods for engaging with ads can upgrade the app experience, resulting in an increase in IAP revenue, retention, and engagement.
Avoid cannibalizing your IAPs
Retention remains a key metric for hybrid monetization games whose revenue largely comes from IAPs because it’s critical that they keep paying users. Given this, rewarded ads become a highly effective format because users opt-in to engage with these ads. In addition, rewarded ads can give players a taste of premium in-game items, motivating them to purchase those items in the future and ultimately increasing IAPs.
Another key element of a hybrid monetization strategy is segmentation. If you're able to identify which players are less likely to make in-app purchases (for example, they haven't specified a payment method in their profiles), you can show them more rewarded ads without worrying about cannibalizing your IAPs.
AdMob mobile advertising platform makes this easy with the smart segmentation feature which uses machine learning to predict which players are less likely to purchase in-game goods, and allows you to show them relevant ads.
Developing a well-designed game economy is also essential for implementing a successful hybrid monetization strategy without cannibalizing IAPs. One way to do this is to implement a dual-currency mechanism with “soft” and “hard” currency. “Soft” currency is in-game currency that cannot be purchased with real money – it’s available only through rewarded ads and other in-game achievements. “Hard” currency on the other hand can only be obtained through IAPs and can be used to purchase “soft” currency.
Select ad formats that fit your game type
Different ad formats may work well for a hybrid monetization strategy, depending on the type of game you are building.
Rewarded ads are especially successful when there's an existing, well-developed in-game economy with a large store of virtual items. Even in a “hyper-casual” game with a more simplistic game economy, you can drive incremental revenue by rewarding players for watching a video ad to remove ads or to continue playing after exhausting in-game lives.
Interstitial ads are full-screen ads that work best when shown during natural breaks and transitions in your app (e.g., after a level completion). Unlike rewarded ads, interstitials are a push format that can help you monetize all of your users without waiting for them to opt-in. However, it’s important to not inundate your users, especially paying users, with too many ads. This, once again, is where segmentation becomes critical for your monetization strategy.
With AdMob, you can also use new and innovative ad formats. For example, there’s an app open ad format in AdMob that shows players an ad on the loading/splash screen as the app loads. This means that publishers can start monetizing users from the moment they open the app, rather than waiting for additional engagement to trigger ad opportunities. We’ve witnessed many success stories with this new ad format, including CrazyLabs, which managed to achieve a 3-5% increase in ARPU after incorporating app open ads into their games.
Figuring out which ad formats to use, and when to use them, is a key part of your monetization strategy. A lot will depend on the type of players you have, and where they are within the game. For example, if a player is struggling to achieve a certain goal, that would be a good time to display a rewarded ad or an IAP that helps them reach the next level.
How to level-up your user acquisition
Ultimately, you want your game to scale. The more players you have, the greater your chances of generating revenue from a combination of ads and purchases. The more revenue you generate, the more you can invest in making your game even better.
User acquisition thus becomes an important part of your long-term growth strategy. Using Google App campaign's advanced bidding solutions, you can optimize your own ad campaigns for app installs, retention, or purchase. In particular, Target Return on Ad Spend, or tROAS bidding strategy, helps you acquire users who are more likely to engage with in-app purchases or ads. All developers can now use target return on ad spend for ad revenue, or tROAS for ad revenue to acquire players who engage with ads at scale and directly improve revenue earned from ads shown in-app.
Of course, no monetization strategy will ever be perfect right out of the gate. You'll need to consistently run A/B tests to determine the optimal combination of ad formats and IAPs for each player segment. And when you combine these efforts with a winning user acquisition strategy, you’ll be setting up your game for success for years to come.
Retention & churn
Action mobile players will stick with a game if it’s fun and if the storyline interests them. When they stop playing a game, it’s usually because it’s no longer fun to play or there are too many bugs or ads.
What keeps action mobile players interested in continuing to play a game?
What keeps action mobile players interested in continuing to play a game?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Global, n=11,931 global respondents 18+ that play action games on their mobile device
What causes action mobile players to quit playing a game?
What causes action mobile players to quit playing a game?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Global, n=11,931 global respondents 18+ that play action games on their mobile device
Firebase Crashlytics
Track, prioritize, and fix stability issues faster with Firebase’s powerful, realtime crash reporter.
App campaigns for engagement
Reconnect with the players who have installed your game by showing them relevant ads across Google Search, Display, YouTube, and more.
Community
Slightly more than half of action mobile players around the world belong to a game community, with North America reporting the lowest percentage (38%) and APAC reporting the highest (58%).
Are action mobile players in groups or communities related to games?
Are action mobile players in groups or communities related to games?
YES
NO
I’M NOT SURE
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Global, n=11,931 global respondents 18+ that play action games on their mobile device
Google Cloud Vertex AI
Improve the player experience by applying AI capabilities to areas like content moderation, chat translation, toxicity detection, and more.
05
Scale your gameTo scale more quickly, it’s important to ensure that your game is localized for the right markets and aligned with the trends that players are eager to engage with.
Localization
A majority of action mobile players believe that it’s very or extremely important that the games they play are localized to their country or region, with Brazil reporting the highest percentage in this category (79%).
How important is it to action mobile players that a game's content is localized to their country or region?
How important is it to action mobile players that a game's content is localized to their country or region?
EXTREMELY IMPORTANT
VERY IMPORTANT
MODERATELY IMPORTANT
SLIGHTLY IMPORTANT
NOT IMPORTANT AT ALL
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Global, n=11,931 global respondents 18+ that play action games on their mobile device
Game trends
In terms of current trends, many action mobile players enjoy interacting with cross-platform gameplay, cloud games, and esports. In the future, they hope to engage with the metaverse and virtual reality games.
What game trends do action mobile players currently interact with?
What game trends do action mobile players currently interact with?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Global, n=11,931 global respondents 18+ that play action games on their mobile device
What game trends do action mobile players want to interact with in the future?
What game trends do action mobile players want to interact with in the future?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Global, n=11,931 global respondents 18+ that play action games on their mobile device
-
The best game experiences emerge from insight-based innovations. As the world of mobile games continues to evolve, accessing the right insights can help industry partners grow their business and delight users with top-of-the-line experiences. The 2022 Action Mobile Genre Report is the fourth in a series of four to help game developers figure out where to go next.
How do we define action mobile games?
For this report we gathered insights from players that play action mobile games, a genre composed of action/open-world, battle royale, fighting, platform, shooter, racing/driving, sports, and more.
For examples of action games, you can browse the "Action” category in the Google Play store.
The view from Asia-Pacific
The view from Asia-Pacific (APAC) includes China, Vietnam, Japan, India, South Korea, Philippines, Thailand, Indonesia, Singapore, Malaysia, Taiwan, and Hong Kong.
When deciding whether or not to play a game, action mobile players in APAC give outsize importance to ratings and reviews. The region has the highest percentage of players who pre-register for games by a wide margin, and they’re motivated to pre-register by the opportunity to access in-game items. 83% believe in-game ads have a neutral or positive effect on their gameplay experience and 92% show some level of interest in those ads, both of which represent the highest percentage across all regions.
Learn more about the makeup of action mobile players in APAC, how they interact with games, and which features they’re most looking forward to by diving into the following sections of the report:
Understand your playersGrow your player baseMonetize your gameEngage your playersScale your game01
Understand your playersTo create the best games for your audience, it's important to understand the people that play them. Learning more about their overall approach and attitude towards playing games can pave the way for actionable insights on successful game design.
Mobile player profiles
Rather than bucketing mobile players into the oversimplified “casual” and “core” categories, we derived five mobile player profiles by looking at the role of games in a player’s life, their approach to gameplay, and their social behavior as it relates to games. Learn more about how we created player profiles.
Player profile characteristics
Player profile characteristics
strongly DISAgree (1)strongly Agree (5)Passive Players tend to feel proud of their in-game progress, and they’re likely to believe that playing mobile games is just a way to pass the time. They don’t usually think that it’s important to belong to a game community, and they’re less likely to identify as a “gamer”.The numbers displayed are the average scores among action mobile players in APAC that were classified as Passive Players.strongly DISAgree (1)strongly Agree (5)Tentative Followers usually feel proud of their in-game progress, and are very likely to feel that playing mobile games is just an activity to pass the time. They’re slightly above neutral when it comes to feeling that belonging to a game community is important, and slightly below neutral about identifying as a “gamer”.The numbers displayed are the average scores among action mobile players in APAC that were classified as Tentative Followers.strongly DISAgree (1)strongly Agree (5)Influenced Players usually feel proud of their in-game progress, and they’re likely to feel that playing mobile games is just a way to pass the time. They’re slightly above neutral in feeling like being part of a game community is important, and they’re neutral about identifying as a “gamer”.The numbers displayed are the average scores among action mobile players in APAC that were classified as Influenced Players.strongly DISAgree (1)strongly Agree (5)Playful Explorers are very likely to feel proud of their in-game progress, and they’re neutral about the idea that playing mobile games are just a way to pass the time. They’re likely to find it important to belong to a game community, and likely to identify as a “gamer”.The numbers displayed are the average scores among action mobile players in APAC that were classified as Playful Explorers.strongly DISAgree (1)strongly Agree (5)Connected Enthusiasts are very likely to feel proud of their in-game progress, and less likely to say that playing mobile games are just an activity to pass the time. They’re likely to feel that it’s important to belong to a game community, and likely to identify as a “gamer”.The numbers displayed are the average scores among action mobile players in APAC that were classified as Connected Enthusiasts.Game discovery
Action mobile players in APAC typically find their next game through app stores, ads on social media, recommendations from friends and family, and YouTube videos.
How do action mobile players in APAC discover new or upcoming games?
How do action mobile players in APAC discover new or upcoming games?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, APAC, n=5,606 respondents in APAC 18+ that play action games on their mobile device
App campaigns
Ensure that your game gets discovered by promoting your mobile game on Google Search, Play, YouTube, and more.
Google Analytics
Capture first-party data that you can use to understand player behavior and enhance app performance marketing.
Pre-registration
In comparison to their global counterparts, action mobile players in APAC are more likely to pre-register for upcoming games. 76% of players, mostly driven by China and Vietnam (at 84% and 80% respectively), report pre-registering and say they do so in order to receive exclusive in-game items and play the game as soon as possible. Aside from Brazil, APAC is the only region to prioritize receiving in-game items as a top reason for pre-registering.
How often do action mobile players in APAC pre-register for an upcoming mobile game?
How often do action mobile players in APAC pre-register for an upcoming mobile game?
OFTEN
SOMETIMES
RARELY
NEVER
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, APAC, n=5,606 respondents in APAC 18+ that play action games on their mobile device
Why do action mobile players in APAC pre-register for an upcoming mobile game?
Why do action mobile players in APAC pre-register for an upcoming mobile game?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, APAC, n=5,294 respondents in APAC 18+ that play action games on their mobile device and pre-register for upcoming mobile games at least rarely
Google Play pre-registration
Capture early consumer interest and accelerate launch performance with pre-registration on Google Play.
App campaigns for pre-registration
Drive early installs and high value users to your game on Android during the pre-launch stage.
03
Monetize your gameStriking the right balance between effective monetization and a great user experience requires a strong understanding of player behavior. Learning how players spend while playing and how they interact with in-game ads can help you design a great experience with high earning potential.
Mobile in-game advertising
In APAC, 83% of action mobile players say that in-game ads have a neutral or positive effect on their gameplay experience – the highest percentage across all regions by a significant margin. Similarly, 92% of players show some level of interest in the in-game ads they come across, which is again the highest percentage among all markets.
What kind of effects do in-game ads have on action mobile players in APAC’s gameplay experience?
What kind of effects do in-game ads have on action mobile players in APAC’s gameplay experience?
Very positive
Positive
Neutral/No effect
Negative
Very negative
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, APAC, n=4,250 respondents in APAC 18+ that play action games on their mobile device and currently play games that feature in-game ads
How interested are action mobile players in APAC in the content of the in-game ads they see?
How interested are action mobile players in APAC in the content of the in-game ads they see?
Extremely interested
Very interested
Moderately interested
Slightly interested
Not interested at all
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, APAC, n=4,250 respondents in APAC 18+ that play action games on their mobile device and currently play games that feature in-game ads
Mobile in-game spend
When action mobile players in APAC spend money in-game, they usually do so to access higher quality experiences and content, and to move more quickly throughout the game. In terms of what they purchase, they are most likely to customize the appearance of or unlock special items and characters. APAC is the only region to place more importance on accessing higher quality experiences and content over making faster progress.
Why do action mobile players in APAC make purchases within games using real money?
Why do action mobile players in APAC make purchases within games using real money?
Google/VGM, "Action Genre Mobile Report”, January 2022, Online survey, APAC, n=4,446 respondents in APAC 18+ that play action games on their mobile device and have spent real money in a mobile, PC, or console game within the past six months
What mobile in-game benefits have action mobile players in APAC spent money on over the past six months?
What mobile in-game benefits have action mobile players in APAC spent money on over the past six months?
Google/VGM, "Action Genre Mobile Report”, January 2022, Online survey, APAC, n=4,160 respondents in APAC 18+ that play action games on their mobile device and have spent real money in a mobile game within the past six months
OP-ED
Hybrid monetization is the key to long-term growthDevelopers build and create games out of love and passion. But in order to keep doing what you love, you need a solid monetization strategy. After years of partnering with game developers, we've learned that a hybrid monetization strategy of mixing in-game ads with IAPs offers a higher potential for revenue growth across a variety of mobile game genres.
OP-ED
Hybrid monetization is the key to long-term growthDevelopers build and create games out of love and passion. But in order to keep doing what you love, you need a solid monetization strategy.
The goal of any monetization strategy is to maximize opportunities for revenue while minimizing distractions from gameplay. The best way to achieve this is to start mapping out monetization while you're still developing the game.
Puzzle games and other “casual” games, which feature shorter gameplay sessions and more accessible economies, have historically generated most of their revenue from advertising. Action games and other “core” games, which traditionally feature longer and immersive game sessions, have relied more heavily on in-app purchases (IAPs).
But after years of partnering with game developers, we've learned that a hybrid monetization strategy mixing in-game ads with IAPs offers a higher potential for revenue growth across a variety of mobile game genres.
Players see value in ads
Developers of “core” games in particular have often steered away from in-game ads, fearing that they would disrupt gameplay and increase churn.
However, our latest insights report tells a different story. Over three-quarters of action mobile players say in-game ads have a positive or a neutral impact on their gaming experience, and 85% of them report having at least some level of interest in the ads they see. In addition, studies have shown that rewarded ads where players receive virtual goods for engaging with ads can upgrade the app experience, resulting in an increase in IAP revenue, retention, and engagement.
Avoid cannibalizing your IAPs
Retention remains a key metric for hybrid monetization games whose revenue largely comes from IAPs because it’s critical that they keep paying users. Given this, rewarded ads become a highly effective format because users opt-in to engage with these ads. In addition, rewarded ads can give players a taste of premium in-game items, motivating them to purchase those items in the future and ultimately increasing IAPs.
Another key element of a hybrid monetization strategy is segmentation. If you're able to identify which players are less likely to make in-app purchases (for example, they haven't specified a payment method in their profiles), you can show them more rewarded ads without worrying about cannibalizing your IAPs.
AdMob mobile advertising platform makes this easy with the smart segmentation feature which uses machine learning to predict which players are less likely to purchase in-game goods, and allows you to show them relevant ads.
Developing a well-designed game economy is also essential for implementing a successful hybrid monetization strategy without cannibalizing IAPs. One way to do this is to implement a dual-currency mechanism with “soft” and “hard” currency. “Soft” currency is in-game currency that cannot be purchased with real money – it’s available only through rewarded ads and other in-game achievements. “Hard” currency on the other hand can only be obtained through IAPs and can be used to purchase “soft” currency.
Select ad formats that fit your game type
Different ad formats may work well for a hybrid monetization strategy, depending on the type of game you are building.
Rewarded ads are especially successful when there's an existing, well-developed in-game economy with a large store of virtual items. Even in a “hyper-casual” game with a more simplistic game economy, you can drive incremental revenue by rewarding players for watching a video ad to remove ads or to continue playing after exhausting in-game lives.
Interstitial ads are full-screen ads that work best when shown during natural breaks and transitions in your app (e.g., after a level completion). Unlike rewarded ads, interstitials are a push format that can help you monetize all of your users without waiting for them to opt-in. However, it’s important to not inundate your users, especially paying users, with too many ads. This, once again, is where segmentation becomes critical for your monetization strategy.
With AdMob, you can also use new and innovative ad formats. For example, there’s an app open ad format in AdMob that shows players an ad on the loading/splash screen as the app loads. This means that publishers can start monetizing users from the moment they open the app, rather than waiting for additional engagement to trigger ad opportunities. We’ve witnessed many success stories with this new ad format, including CrazyLabs, which managed to achieve a 3-5% increase in ARPU after incorporating app open ads into their games.
Figuring out which ad formats to use, and when to use them, is a key part of your monetization strategy. A lot will depend on the type of players you have, and where they are within the game. For example, if a player is struggling to achieve a certain goal, that would be a good time to display a rewarded ad or an IAP that helps them reach the next level.
How to level-up your user acquisition
Ultimately, you want your game to scale. The more players you have, the greater your chances of generating revenue from a combination of ads and purchases. The more revenue you generate, the more you can invest in making your game even better.
User acquisition thus becomes an important part of your long-term growth strategy. Using Google App campaign's advanced bidding solutions, you can optimize your own ad campaigns for app installs, retention, or purchase. In particular, Target Return on Ad Spend, or tROAS bidding strategy, helps you acquire users who are more likely to engage with in-app purchases or ads. All developers can now use target return on ad spend for ad revenue, or tROAS for ad revenue to acquire players who engage with ads at scale and directly improve revenue earned from ads shown in-app.
Of course, no monetization strategy will ever be perfect right out of the gate. You'll need to consistently run A/B tests to determine the optimal combination of ad formats and IAPs for each player segment. And when you combine these efforts with a winning user acquisition strategy, you’ll be setting up your game for success for years to come.
Retention & churn
Action mobile players in APAC continue to play a game if the gameplay is fun, if they can play with friends or family, or if the game has an engaging story. They’ll stop playing a game if it has too many ads or bugs, or if it stops being fun.
What keeps action mobile players in APAC interested in continuing to play a game?
What keeps action mobile players in APAC interested in continuing to play a game?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, APAC, n=5,606 respondents in APAC 18+ that play action games on their mobile device
What causes action mobile players in APAC to quit playing a game?
What causes action mobile players in APAC to quit playing a game?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, APAC, n=5,606 respondents in APAC 18+ that play action games on their mobile device
Firebase Crashlytics
Track, prioritize, and fix stability issues faster with Firebase’s powerful, realtime crash reporter.
App campaigns for engagement
Reconnect with the players who have installed your game by showing them relevant ads across Google Search, Display, YouTube, and more.
Community
Over half of action mobile players in APAC belong to game communities, which is the highest percentage across all regions. Within the region, the greatest percentage of players in communities come from Vietnam (81%), and the lowest from South Korea (46%).
Are action mobile players in APAC in groups or communities related to games?
Are action mobile players in APAC in groups or communities related to games?
YES
NO
I’M NOT SURE
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, APAC, n=5,606 respondents in APAC 18+ that play action games on their mobile device
Google Cloud Vertex AI
Improve the player experience by applying AI capabilities to areas like content moderation, chat translation, toxicity detection, and more.
05
Scale your gameTo scale more quickly, it’s important to ensure that your game is localized for the right markets and aligned with the trends that players are eager to engage with.
Localization
Almost 70% of action mobile players in APAC say that it’s very or extremely important for a game’s content to be localized to their country or region. This sentiment is primarily driven by those in China and Vietnam (at 81% and 76% respectively).
How important is it to action mobile players in APAC that a game's content is localized to their country or region?
How important is it to action mobile players in APAC that a game's content is localized to their country or region?
EXTREMELY IMPORTANT
VERY IMPORTANT
MODERATELY IMPORTANT
SLIGHTLY IMPORTANT
NOT IMPORTANT AT ALL
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, APAC, n=5,606 respondents in APAC 18+ that play action games on their mobile device
Game trends
Action mobile players in APAC currently engage in cross-platform gameplay, esports, and cloud games. With a third of players interacting with esports, APAC boasts the highest percentage of players interested in this trend. Looking to the future, players are most excited to engage with the metaverse and virtual reality.
What game trends do action mobile players in APAC currently interact with?
What game trends do action mobile players in APAC currently interact with?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, APAC, n=5,606 respondents in APAC 18+ that play action games on their mobile device
What game trends do action mobile players in APAC want to interact with in the future?
What game trends do action mobile players in APAC want to interact with in the future?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, APAC, n=5,606 respondents in APAC 18+ that play action games on their mobile device
-
The best game experiences emerge from insight-based innovations. As the world of mobile games continues to evolve, accessing the right insights can help industry partners grow their business and delight users with top-of-the-line experiences. The 2022 Action Mobile Genre Report is the fourth in a series of four to help game developers figure out where to go next.
How do we define action mobile games?
For this report we gathered insights from players that play action mobile games, a genre composed of action/open-world, battle royale, fighting, platform, shooter, racing/driving, sports, and more.
For examples of action games, you can browse the "Action” category in the Google Play store.
The view from Europe, Middle East, and South Africa
The view from Europe, Middle East, and South Africa includes Russia, the United Kingdom, Germany, Turkey, South Africa, France, Netherlands, Spain, Italy, Saudi Arabia, United Arab Emirates, Poland, Ukraine, Denmark, Finland, and Sweden.
Action mobile players in these regions usually discover new games via an app store, ads in mobile games, ads on social media, or YouTube videos. Along with players in North America, they’re more likely than others to discover their next game through in-game ads. Players in these regions also report that their top reason to pre-register for a game is to take advantage of a discount or sale, followed by a desire to play it as soon as possible.
Learn more about the makeup of action mobile players in Europe, Middle East, and South Africa, how they interact with games, and which features they’re most looking forward to by diving into the following sections of the report:
Understand your playersGrow your player baseMonetize your gameEngage your playersScale your game01
Understand your playersTo create the best games for your audience, it's important to understand the people that play them. Learning more about their overall approach and attitude towards playing games can pave the way for actionable insights on successful game design.
Mobile player profiles
Rather than bucketing mobile players into the oversimplified “casual” and “core” categories, we derived five mobile player profiles by looking at the role of games in a player’s life, their approach to gameplay, and their social behavior as it relates to games. Learn more about how we created player profiles.
Player profile characteristics
Player profile characteristics
strongly DISAgree (1)strongly Agree (5)Passive Players are likely to feel proud of their in-game progress, and strongly believe that playing mobile games is just a way to pass the time. It’s not important for them to feel as though they belong to a game community, and they’re less likely to identify as a “gamer”.The numbers displayed are the average scores among action mobile players in Europe, Middle East, and South Africa that were classified as Passive Players.strongly DISAgree (1)strongly Agree (5)Tentative Players often feel proud of their in-game progress, and they’re very likely to think that playing mobile games is just a way to pass the time. It’s not that important for them to feel like they belong to the games community, and they’re less likely to identify as a “gamer”.The numbers displayed are the average scores among action mobile players in Europe, Middle East, and South Africa that were classified as Tentative Followers.strongly DISAgree (1)strongly Agree (5)Influenced Players are very likely to feel proud of their in-game progress, and likely to think that playing mobile games is just a way to pass the time. It’s not that important for them to feel as though they belong to a game community, and they’re slightly below neutral when it comes to identifying as a “gamer”.The numbers displayed are the average scores among action mobile players in Europe, Middle East, and South Africa that were classified as Influenced Players.strongly DISAgree (1)strongly Agree (5)Playful Explorers are very likely to feel proud of their in-game progress, and they feel just below neutral about believing that playing mobile games is just a way to pass the time. They’re likely to feel that it’s important to belong to a game community, and are likely to identify as a “gamer”.The numbers displayed are the average scores among action mobile players in Europe, Middle East, and South Africa that were classified as Playful Explorers.strongly DISAgree (1)strongly Agree (5)Connected Enthusiasts are very likely to feel proud of their in-game progress, and they’re less likely to believe that playing mobile games is just a way to pass the time. They tend to believe that it’s important to feel like they belong in a game community, and are likely to identify as a “gamer”.The numbers displayed are the average scores among action mobile players in Europe, Middle East, and South Africa that were classified as Connected Enthusiasts.Game discovery
Action mobile players in Europe, Middle East, and South Africa usually find their next new game through an app store, ads in mobile games, ads on social media, or YouTube videos. Along with players in North America, they’re more likely than other regions to discover games via ads in mobile games.
How do action mobile players in Europe, Middle East, and South Africa discover new or upcoming games?
How do action mobile players in Europe, Middle East, and South Africa discover new or upcoming games?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=5,000 respondents in Europe, Middle East, and South Africa 18+ that play action games on their mobile device
App campaigns
Ensure that your game gets discovered by promoting your mobile game on Google Search, Play, YouTube, and more.
Google Analytics
Capture first-party data that you can use to understand player behavior and enhance app performance marketing.
Pre-registration
Over half of action mobile players in Europe, Middle East, and South Africa report pre-registering for games, with the highest percentages coming from the Middle East (UAE and Saudi Arabia at 72%) and Turkey (at 66%). They usually pre-register to take advantage of a discount or a sale, and are the only region to mention this incentive as a top priority.
How often do action mobile players in Europe, Middle East, and South Africa pre-register for an upcoming mobile game?
How often do action mobile players in Europe, Middle East, and South Africa pre-register for an upcoming mobile game?
OFTEN
SOMETIMES
RARELY
NEVER
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=5,000 respondents in Europe, Middle East, and South Africa 18+ that play action games on their mobile device
Why do action mobile players in Europe, Middle East, and South Africa pre-register for an upcoming mobile game?
Why do action mobile players in Europe, Middle East, and South Africa pre-register for an upcoming mobile game?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=4,242 respondents in Europe, Middle East, and South Africa 18+ that play action games on their mobile device and pre-register for upcoming mobile games at least rarely
Google Play pre-registration
Capture early consumer interest and accelerate launch performance with pre-registration on Google Play.
App campaigns for pre-registration
Drive early installs and high value users to your game on Android during the pre-launch stage.
03
Monetize your gameStriking the right balance between effective monetization and a great user experience requires a strong understanding of player behavior. Learning how players spend while playing and how they interact with in-game ads can help you design a great experience with high earning potential.
Mobile in-game advertising
In Europe, Middle East, and South Africa, 70% of action mobile players say that in-game ads have a positive or neutral effect on their gameplay experience, with 86% saying they have some level of interest in the content of the in-game ads they come across.
What kind of effects do in-game ads have on action mobile players in Europe, Middle East, and South Africa’s gameplay experience?
What kind of effects do in-game ads have on action mobile players in Europe, Middle East, and South Africa’s gameplay experience?
Very positive
Positive
Neutral/No effect
Negative
Very negative
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=3,832 respondents in Europe, Middle East, and South Africa 18+ that play action games on their mobile device and currently play games that feature in-game ads
How interested are action mobile players in Europe, Middle East, and South Africa in the content of the in-game ads they see?
How interested are action mobile players in Europe, Middle East, and South Africa in the content of the in-game ads they see?
Extremely interested
Very interested
Moderately interested
Slightly interested
Not interested at all
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=3,832 respondents in Europe, Middle East, and South Africa 18+ that play action games on their mobile device and currently play games that feature in-game ads
Mobile in-game spend
When action mobile players in Europe, Middle East, and South Africa spend real money in games, it’s usually because they want to progress more quickly, reach a personal goal, or take advantage of a sale or discount. In terms of what they purchase, they spend to receive in-game currency, unlock new characters, or access power-ups.
Why do action mobile players in Europe, Middle East, and South Africa make purchases within games using real money?
Why do action mobile players in Europe, Middle East, and South Africa make purchases within games using real money?
Google/VGM, "Action Genre Mobile Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=3,373 respondents in Europe, Middle East, and South Africa 18+ that play action games on their mobile device and have spent real money in a mobile, PC, or console game within the past six months
What mobile in-game benefits have action mobile players in Europe, Middle East, and South Africa spent money on over the past six months?
What mobile in-game benefits have action mobile players in Europe, Middle East, and South Africa spent money on over the past six months?
Google/VGM, "Action Genre Mobile Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=2,967 respondents in Europe, Middle East, and South Africa 18+ that play action games on their mobile device and have spent real money in a mobile game within the past six months
OP-ED
Hybrid monetization is the key to long-term growthDevelopers build and create games out of love and passion. But in order to keep doing what you love, you need a solid monetization strategy. After years of partnering with game developers, we've learned that a hybrid monetization strategy of mixing in-game ads with IAPs offers a higher potential for revenue growth across a variety of mobile game genres.
OP-ED
Hybrid monetization is the key to long-term growthDevelopers build and create games out of love and passion. But in order to keep doing what you love, you need a solid monetization strategy.
The goal of any monetization strategy is to maximize opportunities for revenue while minimizing distractions from gameplay. The best way to achieve this is to start mapping out monetization while you're still developing the game.
Puzzle games and other “casual” games, which feature shorter gameplay sessions and more accessible economies, have historically generated most of their revenue from advertising. Action games and other “core” games, which traditionally feature longer and immersive game sessions, have relied more heavily on in-app purchases (IAPs).
But after years of partnering with game developers, we've learned that a hybrid monetization strategy mixing in-game ads with IAPs offers a higher potential for revenue growth across a variety of mobile game genres.
Players see value in ads
Developers of “core” games in particular have often steered away from in-game ads, fearing that they would disrupt gameplay and increase churn.
However, our latest insights report tells a different story. Over three-quarters of action mobile players say in-game ads have a positive or a neutral impact on their gaming experience, and 85% of them report having at least some level of interest in the ads they see. In addition, studies have shown that rewarded ads where players receive virtual goods for engaging with ads can upgrade the app experience, resulting in an increase in IAP revenue, retention, and engagement.
Avoid cannibalizing your IAPs
Retention remains a key metric for hybrid monetization games whose revenue largely comes from IAPs because it’s critical that they keep paying users. Given this, rewarded ads become a highly effective format because users opt-in to engage with these ads. In addition, rewarded ads can give players a taste of premium in-game items, motivating them to purchase those items in the future and ultimately increasing IAPs.
Another key element of a hybrid monetization strategy is segmentation. If you're able to identify which players are less likely to make in-app purchases (for example, they haven't specified a payment method in their profiles), you can show them more rewarded ads without worrying about cannibalizing your IAPs.
AdMob mobile advertising platform makes this easy with the smart segmentation feature which uses machine learning to predict which players are less likely to purchase in-game goods, and allows you to show them relevant ads.
Developing a well-designed game economy is also essential for implementing a successful hybrid monetization strategy without cannibalizing IAPs. One way to do this is to implement a dual-currency mechanism with “soft” and “hard” currency. “Soft” currency is in-game currency that cannot be purchased with real money – it’s available only through rewarded ads and other in-game achievements. “Hard” currency on the other hand can only be obtained through IAPs and can be used to purchase “soft” currency.
Select ad formats that fit your game type
Different ad formats may work well for a hybrid monetization strategy, depending on the type of game you are building.
Rewarded ads are especially successful when there's an existing, well-developed in-game economy with a large store of virtual items. Even in a “hyper-casual” game with a more simplistic game economy, you can drive incremental revenue by rewarding players for watching a video ad to remove ads or to continue playing after exhausting in-game lives.
Interstitial ads are full-screen ads that work best when shown during natural breaks and transitions in your app (e.g., after a level completion). Unlike rewarded ads, interstitials are a push format that can help you monetize all of your users without waiting for them to opt-in. However, it’s important to not inundate your users, especially paying users, with too many ads. This, once again, is where segmentation becomes critical for your monetization strategy.
With AdMob, you can also use new and innovative ad formats. For example, there’s an app open ad format in AdMob that shows players an ad on the loading/splash screen as the app loads. This means that publishers can start monetizing users from the moment they open the app, rather than waiting for additional engagement to trigger ad opportunities. We’ve witnessed many success stories with this new ad format, including CrazyLabs, which managed to achieve a 3-5% increase in ARPU after incorporating app open ads into their games.
Figuring out which ad formats to use, and when to use them, is a key part of your monetization strategy. A lot will depend on the type of players you have, and where they are within the game. For example, if a player is struggling to achieve a certain goal, that would be a good time to display a rewarded ad or an IAP that helps them reach the next level.
How to level-up your user acquisition
Ultimately, you want your game to scale. The more players you have, the greater your chances of generating revenue from a combination of ads and purchases. The more revenue you generate, the more you can invest in making your game even better.
User acquisition thus becomes an important part of your long-term growth strategy. Using Google App campaign's advanced bidding solutions, you can optimize your own ad campaigns for app installs, retention, or purchase. In particular, Target Return on Ad Spend, or tROAS bidding strategy, helps you acquire users who are more likely to engage with in-app purchases or ads. All developers can now use target return on ad spend for ad revenue, or tROAS for ad revenue to acquire players who engage with ads at scale and directly improve revenue earned from ads shown in-app.
Of course, no monetization strategy will ever be perfect right out of the gate. You'll need to consistently run A/B tests to determine the optimal combination of ad formats and IAPs for each player segment. And when you combine these efforts with a winning user acquisition strategy, you’ll be setting up your game for success for years to come.
Retention & churn
Action mobile players in Europe, Middle East, and South Africa will stick with a game if it’s fun, the story is engaging, and if it’s at the right level of challenge for them. They’ll stop playing if it stops being fun, crashes often, or if they encounter too many ads or bugs.
What keeps action mobile players in Europe, Middle East, and South Africa interested in continuing to play a game?
What keeps action mobile players in Europe, Middle East, and South Africa interested in continuing to play a game?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=5,000 respondents in Europe, Middle East, and South Africa 18+ that play action games on their mobile device
What causes action mobile players in Europe, Middle East, and South Africa to quit playing a game?
What causes action mobile players in Europe, Middle East, and South Africa to quit playing a game?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=5,000 respondents in Europe, Middle East, and South Africa 18+ that play action games on their mobile device
Firebase Crashlytics
Track, prioritize, and fix stability issues faster with Firebase’s powerful, realtime crash reporter.
App campaigns for engagement
Reconnect with the players who have installed your game by showing them relevant ads across Google Search, Display, YouTube, and more.
Community
Less than half of all action mobile players in Europe, Middle East, and South Africa say that they belong to a game community, with the highest percentages coming from the Middle East (UAE and Saudi Arabia at 50%) and Turkey (at 48%).
Are action mobile players in Europe, Middle East, and South Africa in groups or communities related to games?
Are action mobile players in Europe, Middle East, and South Africa in groups or communities related to games?
YES
NO
I’M NOT SURE
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=5,000 respondents in Europe, Middle East, and South Africa 18+ that play action games on their mobile device
Google Cloud Vertex AI
Improve the player experience by applying AI capabilities to areas like content moderation, chat translation, toxicity detection, and more.
05
Scale your gameTo scale more quickly, it’s important to ensure that your game is localized for the right markets and aligned with the trends that players are eager to engage with.
Localization
Slightly more than half of action mobile players in Europe, Middle East, and South Africa believe that it’s at least very important that the games they play are localized to their country or region. The regions that feel the most strongly about localization include the Middle East (UAE and Saudi Arabia at 70%), Turkey (at 66%), and the UK (at 61%).
How important is it to action mobile players in Europe, Middle East, and South Africa that a game's content is localized to their country or region?
How important is it to action mobile players in Europe, Middle East, and South Africa that a game's content is localized to their country or region?
EXTREMELY IMPORTANT
VERY IMPORTANT
MODERATELY IMPORTANT
SLIGHTLY IMPORTANT
NOT IMPORTANT AT ALL
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=5,000 respondents in Europe, Middle East, and South Africa 18+ that play action games on their mobile device
Game trends
When it comes to game trends, action mobile players across Europe, Middle East, and South Africa engage with cross-platform gameplay, cloud games, and virtual reality. Looking forward, they’re excited to interact with the metaverse and augmented reality games in the future.
What game trends do action mobile players in Europe, Middle East, and South Africa currently interact with?
What game trends do action mobile players in Europe, Middle East, and South Africa currently interact with?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=5,000 respondents in Europe, Middle East, and South Africa 18+ that play action games on their mobile device
What game trends do action mobile players in Europe, Middle East, and South Africa want to interact with in the future?
What game trends do action mobile players in Europe, Middle East, and South Africa want to interact with in the future?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=5,000 respondents in Europe, Middle East, and South Africa 18+ that play action games on their mobile device
-
The best game experiences emerge from insight-based innovations. As the world of mobile games continues to evolve, accessing the right insights can help industry partners grow their business and delight users with top-of-the-line experiences. The 2022 Action Mobile Genre Report is the fourth in a series of four to help game developers figure out where to go next.
How do we define action mobile games?
For this report we gathered insights from players that play action mobile games, a genre composed of action/open-world, battle royale, fighting, platform, shooter, racing/driving, sports, and more.
For examples of action games, you can browse the "Action” category in the Google Play store.
The view from North America
The view from North America includes the United States and Canada.
Action mobile players in North America usually discover their next game through an app store, or – unlike many other regions — via ads in mobile games. They usually pre-register for games in order to play it as soon as possible, setting themselves apart as the only region reporting early access as a top priority. They’ll continue to play a game if it’s fun, or if there are a lot of ways to improve or level up. They’re less interested than other regions in engaging storylines.
Learn more about the makeup of action mobile players in North America, how they interact with games, and which features they’re most looking forward to by diving into the following sections of the report:
Understand your playersGrow your player baseMonetize your gameEngage your playersScale your game01
Understand your playersTo create the best games for your audience, it’s important to understand the people that play them. Learning more about their overall approach and attitude towards playing games can pave the way for actionable insights on successful game design.
Mobile player profiles
Rather than bucketing mobile players into the oversimplified “casual” and “core” categories, we derived five mobile player profiles by looking at the role of games in a player’s life, their approach to gameplay, and their social behavior as it relates to games. Learn more about how we created player profiles.
Player profile characteristics
Player profile characteristics
strongly DISAgree (1)strongly Agree (5)Passive Players are somewhat likely to feel proud of their in-game progress, and likely to believe that playing mobile games is just a way to pass the time. They’re unlikely to feel that it’s important to belong to a game community, and unlikely to identify as a “gamer”.The numbers displayed are the average scores among action mobile players in North America that were classified as Passive Players.strongly DISAgree (1)strongly Agree (5)Tentative Followers are somewhat likely to be proud of their in-game progress, and likely to say that playing mobile games is just a way to pass the time. They’re unlikely to believe that it’s important for them to feel that they belong to a game community, and they’re slightly below neutral when it comes to identifying as a “gamer”.The numbers displayed are the average scores among action mobile players in North America that were classified as Tentative Followers.strongly DISAgree (1)strongly Agree (5)Influenced Players are likely to feel proud of their in-game progress, and tend to believe that playing mobile games is just a way to pass the time. They’re less likely to find it important to belong to a game community, and somewhat unlikely to identify as a “gamer”.The numbers displayed are the average scores among action mobile players in North America that were classified as Influenced Players.strongly DISAgree (1)strongly Agree (5)Playful Explorers are very likely to feel proud of their in-game progress, and they’re slightly above neutral when it comes to believing that playing mobile games is just a way to pass the time. It’s important for them to feel a sense of belonging to a game community, and they’re likely to identify as a “gamer”.The numbers displayed are the average scores among action mobile players in North America that were classified as Playful Explorers.strongly DISAgree (1)strongly Agree (5)Connected Enthusiasts are very likely to feel proud of their in-game progress, and they’re less likely to believe that playing mobile games is just a way to pass the time. It’s important for them to feel like they belong to a game community, and tend to identify as a “gamer”.The numbers displayed are the average scores among action mobile players in North America that were classified as Connected Enthusiasts.Game discovery
Action mobile players in North America usually discover their next new game through an app store and through ads in mobile games. Interestingly, while they report discovering games via in-game ads as their second-highest discovery channel, it often comes up fourth or fifth most other regions.
How do action mobile players in North America discover new or upcoming games?
How do action mobile players in North America discover new or upcoming games?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, North America, n=346 respondents in North America 18+ that play action games on their mobile device
App campaigns
Ensure that your game gets discovered by promoting your mobile game on Google Search, Play, YouTube, and more.
Google Analytics
Capture first-party data that you can use to understand player behavior and enhance app performance marketing.
Pre-registration
Over half of action mobile players in North America pre-register for upcoming games, often because they want to play it as soon as they can, access exclusive game items, or take advantage of a discount or sale. Out of all regions, North America is the only one that reports ”playing as soon as possible” as the top reason to pre-register.
How often do action mobile players in North America pre-register for an upcoming mobile game?
How often do action mobile players in North America pre-register for an upcoming mobile game?
OFTEN
SOMETIMES
RARELY
NEVER
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, North America, n=346 respondents in North America 18+ that play action games on their mobile device
Why do action mobile players in North America pre-register for an upcoming mobile game?
Why do action mobile players in North America pre-register for an upcoming mobile game?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, North America, n=281 respondents in North America 18+ that play action games on their mobile device and pre-register for upcoming mobile games at least rarely
Google Play pre-registration
Capture early consumer interest and accelerate launch performance with pre-registration on Google Play.
App campaigns for pre-registration
Drive early installs and high value users to your game on Android during the pre-launch stage.
03
Monetize your gameStriking the right balance between effective monetization and a great user experience requires a strong understanding of player behavior. Learning how players spend while playing and how they interact with in-game ads can help you design a great experience with high earning potential.
Mobile in-game advertising
Nearly three quarters of action mobile players in North America say that in-game ads have a neutral or positive effect on their gameplay experience, and 82% are somewhat interested in the content of the ads they come across.
What kind of effects do in-game ads have on action mobile players in North America’s gameplay experience?
What kind of effects do in-game ads have on action mobile players in North America’s gameplay experience?
Very positive
Positive
Neutral/No effect
Negative
Very negative
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, North America, n=251 respondents in North America 18+ that play action games on their mobile device and currently play games that feature in-game ads
How interested are action mobile players in North America in the content of the in-game ads they see?
How interested are action mobile players in North America in the content of the in-game ads they see?
Extremely interested
Very interested
Moderately interested
Slightly interested
Not interested at all
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, North America, n=251 respondents in North America 18+ that play action games on their mobile device and currently play games that feature in-game ads
Mobile in-game spend
When action mobile players in North America spend real money in games, it’s usually because they like to progress more quickly through the game, reach a personal goal, or access higher quality experiences and content. In terms of what they purchase, they spend to receive in-game currency, unlock special items or characters, and earn power-ups.
Why do action mobile players in North America make purchases within games using real money?
Why do action mobile players in North America make purchases within games using real money?
Google/VGM, "Action Genre Mobile Report”, January 2022, Online survey, North America, n=256 respondents in North America 18+ that play action games on their mobile device and have spent real money in a mobile, PC, or console game within the past six months
What mobile in-game benefits have action mobile players in North America spent money on over the past six months?
What mobile in-game benefits have action mobile players in North America spent money on over the past six months?
Google/VGM, "Action Genre Mobile Report”, January 2022, Online survey, North America, n=231 respondents in North America 18+ that play action games on their mobile device and have spent real money in a mobile game within the past six months
OP-ED
Hybrid monetization is the key to long-term growthDevelopers build and create games out of love and passion. But in order to keep doing what you love, you need a solid monetization strategy. After years of partnering with game developers, we've learned that a hybrid monetization strategy of mixing in-game ads with IAPs offers a higher potential for revenue growth across a variety of mobile game genres.
OP-ED
Hybrid monetization is the key to long-term growthDevelopers build and create games out of love and passion. But in order to keep doing what you love, you need a solid monetization strategy.
The goal of any monetization strategy is to maximize opportunities for revenue while minimizing distractions from gameplay. The best way to achieve this is to start mapping out monetization while you're still developing the game.
Puzzle games and other “casual” games, which feature shorter gameplay sessions and more accessible economies, have historically generated most of their revenue from advertising. Action games and other “core” games, which traditionally feature longer and immersive game sessions, have relied more heavily on in-app purchases (IAPs).
But after years of partnering with game developers, we've learned that a hybrid monetization strategy mixing in-game ads with IAPs offers a higher potential for revenue growth across a variety of mobile game genres.
Players see value in ads
Developers of “core” games in particular have often steered away from in-game ads, fearing that they would disrupt gameplay and increase churn.
However, our latest insights report tells a different story. Over three-quarters of action mobile players say in-game ads have a positive or a neutral impact on their gaming experience, and 85% of them report having at least some level of interest in the ads they see. In addition, studies have shown that rewarded ads where players receive virtual goods for engaging with ads can upgrade the app experience, resulting in an increase in IAP revenue, retention, and engagement.
Avoid cannibalizing your IAPs
Retention remains a key metric for hybrid monetization games whose revenue largely comes from IAPs because it’s critical that they keep paying users. Given this, rewarded ads become a highly effective format because users opt-in to engage with these ads. In addition, rewarded ads can give players a taste of premium in-game items, motivating them to purchase those items in the future and ultimately increasing IAPs.
Another key element of a hybrid monetization strategy is segmentation. If you're able to identify which players are less likely to make in-app purchases (for example, they haven't specified a payment method in their profiles), you can show them more rewarded ads without worrying about cannibalizing your IAPs.
AdMob mobile advertising platform makes this easy with the smart segmentation feature which uses machine learning to predict which players are less likely to purchase in-game goods, and allows you to show them relevant ads.
Developing a well-designed game economy is also essential for implementing a successful hybrid monetization strategy without cannibalizing IAPs. One way to do this is to implement a dual-currency mechanism with “soft” and “hard” currency. “Soft” currency is in-game currency that cannot be purchased with real money – it’s available only through rewarded ads and other in-game achievements. “Hard” currency on the other hand can only be obtained through IAPs and can be used to purchase “soft” currency.
Select ad formats that fit your game type
Different ad formats may work well for a hybrid monetization strategy, depending on the type of game you are building.
Rewarded ads are especially successful when there's an existing, well-developed in-game economy with a large store of virtual items. Even in a “hyper-casual” game with a more simplistic game economy, you can drive incremental revenue by rewarding players for watching a video ad to remove ads or to continue playing after exhausting in-game lives.
Interstitial ads are full-screen ads that work best when shown during natural breaks and transitions in your app (e.g., after a level completion). Unlike rewarded ads, interstitials are a push format that can help you monetize all of your users without waiting for them to opt-in. However, it’s important to not inundate your users, especially paying users, with too many ads. This, once again, is where segmentation becomes critical for your monetization strategy.
With AdMob, you can also use new and innovative ad formats. For example, there’s an app open ad format in AdMob that shows players an ad on the loading/splash screen as the app loads. This means that publishers can start monetizing users from the moment they open the app, rather than waiting for additional engagement to trigger ad opportunities. We’ve witnessed many success stories with this new ad format, including CrazyLabs, which managed to achieve a 3-5% increase in ARPU after incorporating app open ads into their games.
Figuring out which ad formats to use, and when to use them, is a key part of your monetization strategy. A lot will depend on the type of players you have, and where they are within the game. For example, if a player is struggling to achieve a certain goal, that would be a good time to display a rewarded ad or an IAP that helps them reach the next level.
How to level-up your user acquisition
Ultimately, you want your game to scale. The more players you have, the greater your chances of generating revenue from a combination of ads and purchases. The more revenue you generate, the more you can invest in making your game even better.
User acquisition thus becomes an important part of your long-term growth strategy. Using Google App campaign's advanced bidding solutions, you can optimize your own ad campaigns for app installs, retention, or purchase. In particular, Target Return on Ad Spend, or tROAS bidding strategy, helps you acquire users who are more likely to engage with in-app purchases or ads. All developers can now use target return on ad spend for ad revenue, or tROAS for ad revenue to acquire players who engage with ads at scale and directly improve revenue earned from ads shown in-app.
Of course, no monetization strategy will ever be perfect right out of the gate. You'll need to consistently run A/B tests to determine the optimal combination of ad formats and IAPs for each player segment. And when you combine these efforts with a winning user acquisition strategy, you’ll be setting up your game for success for years to come.
Retention & churn
Action mobile players in North America will keep playing a game if it’s fun, if there are many ways to improve or level up, or if the game has just the right level of challenge. Interestingly, they’re not as interested in engaging storylines in comparison to players in other regions. They’ll stop playing it if they see too many ads, the game stops being fun, or if there are too many bugs or glitches.
What keeps action mobile players in North America interested in continuing to play a game?
What keeps action mobile players in North America interested in continuing to play a game?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, North America, n=346 respondents in North America 18+ that play action games on their mobile device
What causes action mobile players in North America to quit playing a game?
What causes action mobile players in North America to quit playing a game?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, North America, n=346 respondents in North America 18+ that play action games on their mobile device
Firebase Crashlytics
Track, prioritize, and fix stability issues faster with Firebase’s powerful, realtime crash reporter.
App campaigns for engagement
Reconnect with the players who have installed your game by showing them relevant ads across Google Search, Display, YouTube, and more.
Community
Only 38% of action mobile players in North America belong to game communities, which is the lowest percentage across all regions.
Are action mobile players in North America in groups or communities related to games?
Are action mobile players in North America in groups or communities related to games?
YES
NO
I’M NOT SURE
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, North America, n=346 respondents in North America 18+ that play action games on their mobile device
Google Cloud Vertex AI
Improve the player experience by applying AI capabilities to areas like content moderation, chat translation, toxicity detection, and more.
05
Scale your gameTo scale more quickly, it’s important to ensure that your game is localized for the right markets and aligned with the trends that players are eager to engage with.
Localization
54% of action mobile players in North America say that it’s very or extremely important that a game is localized to their country or region.
How important is it to action mobile players in North America that a game's content is localized to their country or region?
How important is it to action mobile players in North America that a game's content is localized to their country or region?
EXTREMELY IMPORTANT
VERY IMPORTANT
MODERATELY IMPORTANT
SLIGHTLY IMPORTANT
NOT IMPORTANT AT ALL
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, North America, n=346 respondents in North America 18+ that play action games on their mobile device
Game trends
Action mobile players in North America currently interact with cross-platform gameplay, cloud games, and virtual reality. Nearly a third of them don’t interact with any trends at all, and a quarter don’t mention any specific trends they’re looking forward to in the future – though many are excited about the metaverse, virtual reality, augmented reality, and NFT-based games.
What game trends do action mobile players in North America currently interact with?
What game trends do action mobile players in North America currently interact with?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, North America, n=346 respondents in North America 18+ that play action games on their mobile device
What game trends do action mobile players in North America want to interact with in the future?
What game trends do action mobile players in North America want to interact with in the future?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, North America, n=346 respondents in North America 18+ that play action games on their mobile device
-
The best game experiences emerge from insight-based innovations. As the world of mobile games continues to evolve, accessing the right insights can help industry partners grow their business and delight users with top-of-the-line experiences. The 2022 Action Mobile Genre Report is the fourth in a series of four to help game developers figure out where to go next.
How do we define action mobile games?
For this report we gathered insights from players that play action mobile games, a genre composed of action/open-world, battle royale, fighting, platform, shooter, racing/driving, sports, and more.
For examples of action games, you can browse the "Action” category in the Google Play store.
The view from Brazil
Action mobile players in Brazil pay particular attention to the reputation of a developer when deciding whether or not to pre-register for a game – a consideration that sets them apart from their global counterparts. They also have the highest percentage of users around the world who say that it’s very or extremely important that the games they play are localized to their country or region.
Learn more about the makeup of action mobile players in Brazil, how they interact with games, and which features they’re most looking forward to by diving into the following sections of the report:
Understand your playersGrow your player baseMonetize your gameEngage your playersScale your game01
Understand your playersTo create the best games for your audience, it’s important to understand the people that play them. Learning more about their overall approach and attitude towards playing games can pave the way for actionable insights on successful game design.
Mobile player profiles
Rather than bucketing mobile players into the oversimplified “casual” and “core” categories, we derived five mobile player profiles by looking at the role of games in a player’s life, their approach to gameplay, and their social behavior as it relates to games. Learn more about how we created player profiles.
Player profile characteristics
Player profile characteristics
strongly DISAgree (1)strongly Agree (5)Passive Players are likely to feel proud of their in-game progress, and very likely to believe that playing mobile games is just a way to pass the time. It’s not important for them to feel like they belong to a game community, and they’re also not likely to identify as a “gamer”.The numbers displayed are the average scores among action mobile players in Brazil that were classified as Passive Players.strongly DISAgree (1)strongly Agree (5)Tentative Followers are proud of their in-game progress, and they’re very likely to say that playing mobile games is just an activity to pass the time. It’s not important for Tentative Followers to feel like they belong to a game community, and they’re slightly below neutral when it comes to identifying as a “gamer”.The numbers displayed are the average scores among action mobile players in Brazil that were classified as Tentative Followers.strongly DISAgree (1)strongly Agree (5)Influenced Players are often proud of their in-game progress, and they’re very likely to think that playing mobile games is just a way to pass the time. It’s not important to them to feel as though they belong to a game community, and they’re slightly below neutral when it comes to identifying as a “gamer”.The numbers displayed are the average scores among action mobile players in Brazil that were classified as Influenced Players.strongly DISAgree (1)strongly Agree (5)Playful Explorers are very likely to feel proud of their in-game progress, and slightly below neutral when it comes to believing that playing mobile games is just an activity to pass the time. It’s important for Playful Explorers to feel like they belong to a game community, and they’re likely to identify as a “gamer”.The numbers displayed are the average scores among action mobile players in Brazil that were classified as Playful Explorers.strongly DISAgree (1)strongly Agree (5)Connected Enthusiasts are very likely to feel proud of their in-game progress, and they usually don’t believe that playing mobile games is just an activity to pass the time. They’re likely to believe that it’s important for them to feel part of a game community, and they’re likely to identify as a “gamer”.The numbers displayed are the average scores among action mobile players in Brazil that were classified as Connected Enthusiasts.Game discovery
Action mobile players in Brazil typically discover their next game through YouTube videos, an app store, and ads on social media. Interestingly, Brazil is the only region where YouTube videos appear as the top discovery channel.
How do action mobile players in Brazil discover new or upcoming games?
How do action mobile players in Brazil discover new or upcoming games?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Brazil, n=493 respondents in Brazil 18+ that play action games on their mobile device
App campaigns
Ensure that your game gets discovered by promoting your mobile game on Google Search, Play, YouTube, and more.
Google Analytics
Capture first-party data that you can use to understand player behavior and enhance app performance marketing.
Pre-registration
In Brazil, 58% of action mobile players report pre-registering for upcoming mobile games, usually when the developer has a good track record or if they want to get exclusive in-game items. Brazil is the only region to consider the reputation of the developer as a top reason to pre-register.
How often do action mobile players in Brazil pre-register for an upcoming mobile game?
How often do action mobile players in Brazil pre-register for an upcoming mobile game?
OFTEN
SOMETIMES
RARELY
NEVER
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Brazil, n=493 respondents in Brazil 18+ that play action games on their mobile device
Why do action mobile players in Brazil pre-register for an upcoming mobile game?
Why do action mobile players in Brazil pre-register for an upcoming mobile game?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Brazil, n=440 respondents in Brazil 18+ that play action games on their mobile device and pre-register for upcoming mobile games at least rarely
Google Play pre-registration
Capture early consumer interest and accelerate launch performance with pre-registration on Google Play.
App campaigns for pre-registration
Drive early installs and high value users to your game on Android during the pre-launch stage.
03
Monetize your gameStriking the right balance between effective monetization and a great user experience requires a strong understanding of player behavior. Learning how players spend while playing and how they interact with in-game ads can help you design a great experience with high earning potential.
Mobile in-game advertising
64% of action mobile players in Brazil say that in-game ads have a neutral or positive effect on their gameplay, which is the lowest percentage across all regions. 80% of them also show some level of interest in the content of in-game ads they see.
What kind of effects do in-game ads have on action mobile players in Brazil’s gameplay experience?
What kind of effects do in-game ads have on action mobile players in Brazil’s gameplay experience?
Very positive
Positive
Neutral/No effect
Negative
Very negative
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Brazil, n=395 respondents in Brazil 18+ that play action games on their mobile device and currently play games that feature in-game ads
How interested are action mobile players in Brazil in the content of the in-game ads they see?
How interested are action mobile players in Brazil in the content of the in-game ads they see?
Extremely interested
Very interested
Moderately interested
Slightly interested
Not interested at all
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Brazil, n=395 respondents in Brazil 18+ that play action games on their mobile device and currently play games that feature in-game ads
Mobile in-game spend
When action mobile players in Brazil spend real money in games, it’s usually to move more quickly through the game, and to take advantage of a sale or discount. In terms of what they purchase, they spend to receive in-game currency, unlock special items and/or characters, and customize the appearance of items and/or characters.
Why do action mobile players in Brazil make purchases within games using real money?
Why do action mobile players in Brazil make purchases within games using real money?
Google/VGM, "Action Genre Mobile Report”, January 2022, Online survey, Brazil, n=312 respondents in Brazil 18+ that play action games on their mobile device and have spent real money in a mobile, PC, or console game within the past six months
What mobile in-game benefits have action mobile players in Brazil spent money on over the past six months?
What mobile in-game benefits have action mobile players in Brazil spent money on over the past six months?
Google/VGM, "Action Genre Mobile Report”, January 2022, Online survey, Brazil, n=284 respondents in Brazil 18+ that play action games on their mobile device and have spent real money in a mobile game within the past six months
OP-ED
Hybrid monetization is the key to long-term growthDevelopers build and create games out of love and passion. But in order to keep doing what you love, you need a solid monetization strategy. After years of partnering with game developers, we've learned that a hybrid monetization strategy of mixing in-game ads with IAPs offers a higher potential for revenue growth across a variety of mobile game genres.
OP-ED
Hybrid monetization is the key to long-term growthDevelopers build and create games out of love and passion. But in order to keep doing what you love, you need a solid monetization strategy.
The goal of any monetization strategy is to maximize opportunities for revenue while minimizing distractions from gameplay. The best way to achieve this is to start mapping out monetization while you're still developing the game.
Puzzle games and other “casual” games, which feature shorter gameplay sessions and more accessible economies, have historically generated most of their revenue from advertising. Action games and other “core” games, which traditionally feature longer and immersive game sessions, have relied more heavily on in-app purchases (IAPs).
But after years of partnering with game developers, we've learned that a hybrid monetization strategy mixing in-game ads with IAPs offers a higher potential for revenue growth across a variety of mobile game genres.
Players see value in ads
Developers of “core” games in particular have often steered away from in-game ads, fearing that they would disrupt gameplay and increase churn.
However, our latest insights report tells a different story. Over three-quarters of action mobile players say in-game ads have a positive or a neutral impact on their gaming experience, and 85% of them report having at least some level of interest in the ads they see. In addition, studies have shown that rewarded ads where players receive virtual goods for engaging with ads can upgrade the app experience, resulting in an increase in IAP revenue, retention, and engagement.
Avoid cannibalizing your IAPs
Retention remains a key metric for hybrid monetization games whose revenue largely comes from IAPs because it’s critical that they keep paying users. Given this, rewarded ads become a highly effective format because users opt-in to engage with these ads. In addition, rewarded ads can give players a taste of premium in-game items, motivating them to purchase those items in the future and ultimately increasing IAPs.
Another key element of a hybrid monetization strategy is segmentation. If you're able to identify which players are less likely to make in-app purchases (for example, they haven't specified a payment method in their profiles), you can show them more rewarded ads without worrying about cannibalizing your IAPs.
AdMob mobile advertising platform makes this easy with the smart segmentation feature which uses machine learning to predict which players are less likely to purchase in-game goods, and allows you to show them relevant ads.
Developing a well-designed game economy is also essential for implementing a successful hybrid monetization strategy without cannibalizing IAPs. One way to do this is to implement a dual-currency mechanism with “soft” and “hard” currency. “Soft” currency is in-game currency that cannot be purchased with real money – it’s available only through rewarded ads and other in-game achievements. “Hard” currency on the other hand can only be obtained through IAPs and can be used to purchase “soft” currency.
Select ad formats that fit your game type
Different ad formats may work well for a hybrid monetization strategy, depending on the type of game you are building.
Rewarded ads are especially successful when there's an existing, well-developed in-game economy with a large store of virtual items. Even in a “hyper-casual” game with a more simplistic game economy, you can drive incremental revenue by rewarding players for watching a video ad to remove ads or to continue playing after exhausting in-game lives.
Interstitial ads are full-screen ads that work best when shown during natural breaks and transitions in your app (e.g., after a level completion). Unlike rewarded ads, interstitials are a push format that can help you monetize all of your users without waiting for them to opt-in. However, it’s important to not inundate your users, especially paying users, with too many ads. This, once again, is where segmentation becomes critical for your monetization strategy.
With AdMob, you can also use new and innovative ad formats. For example, there’s an app open ad format in AdMob that shows players an ad on the loading/splash screen as the app loads. This means that publishers can start monetizing users from the moment they open the app, rather than waiting for additional engagement to trigger ad opportunities. We’ve witnessed many success stories with this new ad format, including CrazyLabs, which managed to achieve a 3-5% increase in ARPU after incorporating app open ads into their games.
Figuring out which ad formats to use, and when to use them, is a key part of your monetization strategy. A lot will depend on the type of players you have, and where they are within the game. For example, if a player is struggling to achieve a certain goal, that would be a good time to display a rewarded ad or an IAP that helps them reach the next level.
How to level-up your user acquisition
Ultimately, you want your game to scale. The more players you have, the greater your chances of generating revenue from a combination of ads and purchases. The more revenue you generate, the more you can invest in making your game even better.
User acquisition thus becomes an important part of your long-term growth strategy. Using Google App campaign's advanced bidding solutions, you can optimize your own ad campaigns for app installs, retention, or purchase. In particular, Target Return on Ad Spend, or tROAS bidding strategy, helps you acquire users who are more likely to engage with in-app purchases or ads. All developers can now use target return on ad spend for ad revenue, or tROAS for ad revenue to acquire players who engage with ads at scale and directly improve revenue earned from ads shown in-app.
Of course, no monetization strategy will ever be perfect right out of the gate. You'll need to consistently run A/B tests to determine the optimal combination of ad formats and IAPs for each player segment. And when you combine these efforts with a winning user acquisition strategy, you’ll be setting up your game for success for years to come.
Retention & churn
Action mobile players in Brazil keep playing mobile games if the gameplay is fun, if there’s a lot of content to explore, and if the story is engaging. They’ll stop playing it if they come across too many bugs, if the game crashes often, or if it simply stops being fun to play.
What keeps action mobile players in Brazil interested in continuing to play a game?
What keeps action mobile players in Brazil interested in continuing to play a game?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Brazil, n=493 respondents in Brazil 18+ that play action games on their mobile device
What causes action mobile players in Brazil to quit playing a game?
What causes action mobile players in Brazil to quit playing a game?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Brazil, n=493 respondents in Brazil 18+ that play action games on their mobile device
Firebase Crashlytics
Track, prioritize, and fix stability issues faster with Firebase’s powerful, realtime crash reporter.
App campaigns for engagement
Reconnect with the players who have installed your game by showing them relevant ads across Google Search, Display, YouTube, and more.
Community
In Brazil, 42% of action mobile players report that they belong to a game community.
Are action mobile players in Brazil in groups or communities related to games?
Are action mobile players in Brazil in groups or communities related to games?
YES
NO
I’M NOT SURE
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Brazil, n=493 respondents in Brazil 18+ that play action games on their mobile device
Google Cloud Vertex AI
Improve the player experience by applying AI capabilities to areas like content moderation, chat translation, toxicity detection, and more.
05
Scale your gameTo scale more quickly, it’s important to ensure that your game is localized for the right markets and aligned with the trends that players are eager to engage with.
Localization
79% of action mobile players in Brazil – the highest percentage across all regions – say that it’s very or extremely important that the games they play are localized to their country or region.
How important is it to action mobile players in Brazil that a game's content is localized to their country or region?
How important is it to action mobile players in Brazil that a game's content is localized to their country or region?
EXTREMELY IMPORTANT
VERY IMPORTANT
MODERATELY IMPORTANT
SLIGHTLY IMPORTANT
NOT IMPORTANT AT ALL
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Brazil, n=493 respondents in Brazil 18+ that play action games on their mobile device
Game trends
Action mobile players in Brazil currently engage with cross-platform gameplay, cloud games, and virtual reality. Nearly half of all players in the region are looking forward to interacting with the metaverse in the future, while 39% are interested in virtual reality.
What game trends do action mobile players in Brazil currently interact with?
What game trends do action mobile players in Brazil currently interact with?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Brazil, n=493 respondents in Brazil 18+ that play action games on their mobile device
What game trends do action mobile players in Brazil want to interact with in the future?
What game trends do action mobile players in Brazil want to interact with in the future?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Brazil, n=493 respondents in Brazil 18+ that play action games on their mobile device
-
The best game experiences emerge from insight-based innovations. As the world of mobile games continues to evolve, accessing the right insights can help industry partners grow their business and delight users with top-of-the-line experiences. The 2022 Action Mobile Genre Report is the fourth in a series of four to help game developers figure out where to go next.
How do we define action mobile games?
For this report we gathered insights from players that play action mobile games, a genre composed of action/open-world, battle royale, fighting, platform, shooter, racing/driving, sports, and more.
For examples of action games, you can browse the "Action” category in the Google Play store.
The view from Mexico
Action mobile players in Mexico often click on an in-game ad because they want to earn an in-game incentive. When they spend real money in games, it’s usually to improve or complete collections, while most other regions say that their top reason is to speed up progress. If a game is fun and if they can play it with friends or family, they’re more likely to keep playing. Only players in Mexico have reported that their top reason to put down a game is if they start playing a new one, but they’ll also stop if they see too many ads.
Learn more about the makeup of action mobile players in Mexico, how they interact with games, and which features they’re most looking forward to by diving into the following sections of the report:
Understand your playersGrow your player baseMonetize your gameEngage your playersScale your game01
Understand your playersTo create the best games for your audience, it’s important to understand the people that play them. Learning more about their overall approach and attitude towards playing games can pave the way for actionable insights on successful game design.
Mobile player profiles
Rather than bucketing mobile players into the oversimplified “casual” and “core” categories, we derived five mobile player profiles by looking at the role of games in a player’s life, their approach to gameplay, and their social behavior as it relates to games. Learn more about how we created player profiles.
Player profile characteristics
Player profile characteristics
strongly DISAgree (1)strongly Agree (5)Passive Players are proud of their in-game progress, and very likely to say that playing mobile games is just a way to pass the time. It’s not important for Passive Players to feel like they belong to a game community, and they’re unlikely to identify as a “gamer”.The numbers displayed are the average scores among action mobile players in Mexico that were classified as Passive Players.strongly DISAgree (1)strongly Agree (5)Tentative Followers are proud of their in-game progress, and very likely to believe that playing mobile games is just a way to pass the time. It’s not important for them to feel as though they belong to a game community, and they're unlikely to identify as a “gamer”.The numbers displayed are the average scores among action mobile players in Mexico that were classified as Tentative Followers.strongly DISAgree (1)strongly Agree (5)Influenced Players are likely to feel proud of their in-game progress, and very likely to believe that playing mobile games is just a way to pass the time. They feel slightly below neutral when it comes to the importance of feeling like they belong to a game community, and share a similar sentiment about identifying as a “gamer”.The numbers displayed are the average scores among action mobile players in Mexico that were classified as Influenced Players.strongly DISAgree (1)strongly Agree (5)Playful Explorers often feel proud of their in-game progress, and they have neutral feelings on whether playing mobile games is just a way to pass the time. They tend to believe that it’s important for them to feel like they belong to a game community, and they’re likely to identify as a “gamer”.The numbers displayed are the average scores among action mobile players in Mexico that were classified as Playful Explorers.strongly DISAgree (1)strongly Agree (5)Connected Enthusiasts are very likely to feel proud of their in-game progress, and don’t believe that playing mobile games is just a way to pass the time. It’s important for Connected Enthusiasts to feel like they belong to a game community, and they tend to identify as a “gamer”.The numbers displayed are the average scores among action mobile players in Mexico that were classified as Connected Enthusiasts.Game discovery
Action mobile players in Mexico mostly discover new games through ads on social media and app stores. Compared to other regions, players in Mexico are more likely to discover new games via social media by a significant margin.
How do action mobile players in Mexico discover new or upcoming games?
How do action mobile players in Mexico discover new or upcoming games?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Mexico, n=486 respondents in Mexico 18+ that play action games on their mobile device
App campaigns
Ensure that your game gets discovered by promoting your mobile game on Google Search, Play, YouTube, and more.
Google Analytics
Capture first-party data that you can use to understand player behavior and enhance app performance marketing.
Pre-registration
More than half of action mobile players in Mexico say that they pre-register for upcoming games, usually because they want to get exclusive in-game items, or to take advantage of a discount or a sale.
How often do action mobile players in Mexico pre-register for an upcoming mobile game?
How often do action mobile players in Mexico pre-register for an upcoming mobile game?
OFTEN
SOMETIMES
RARELY
NEVER
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Mexico, n=486 respondents in Mexico 18+ that play action games on their mobile device
Why do action mobile players in Mexico pre-register for an upcoming mobile game?
Why do action mobile players in Mexico pre-register for an upcoming mobile game?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Mexico, n=455 respondents in Mexico 18+ that play action games on their mobile device and pre-register for upcoming mobile games at least rarely
Google Play pre-registration
Capture early consumer interest and accelerate launch performance with pre-registration on Google Play.
App campaigns for pre-registration
Drive early installs and high value users to your game on Android during the pre-launch stage.
03
Monetize your gameStriking the right balance between effective monetization and a great user experience requires a strong understanding of player behavior. Learning how players spend while playing and how they interact with in-game ads can help you design a great experience with high earning potential.
Mobile in-game advertising
Nearly three quarters of action mobile players in Mexico say that in-game ads have a positive or neutral impact on their gameplay experience and 86% show some level of interest in the content of the ads they see.
What kind of effects do in-game ads have on action mobile players in Mexico’s gameplay experience?
What kind of effects do in-game ads have on action mobile players in Mexico’s gameplay experience?
Very positive
Positive
Neutral/No effect
Negative
Very negative
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Mexico, n=357 respondents in Mexico 18+ that play action games on their mobile device and currently play games that feature in-game ads
How interested are action mobile players in Mexico in the content of the in-game ads they see?
How interested are action mobile players in Mexico in the content of the in-game ads they see?
Extremely interested
Very interested
Moderately interested
Slightly interested
Not interested at all
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Mexico, n=357 respondents in Mexico 18+ that play action games on their mobile device and currently play games that feature in-game ads
Mobile in-game spend
Action mobile players in Mexico spend real money in games with the goal of improving or completing collections – setting themselves apart from other regions, as none of them share this as a top priority – and to move more quickly throughout the game. In terms of what they purchase, they spend to receive in-game currency, access special items and/or characters, or customize the appearance of items and/or characters.
Why do action mobile players in Mexico make purchases within games using real money?
Why do action mobile players in Mexico make purchases within games using real money?
Google/VGM, "Action Genre Mobile Report”, January 2022, Online survey, Mexico, n=358 respondents in Mexico 18+ that play action games on their mobile device and have spent real money in a mobile, PC, or console game within the past six months
What mobile in-game benefits have action mobile players in Mexico spent money on over the past six months?
What mobile in-game benefits have action mobile players in Mexico spent money on over the past six months?
Google/VGM, "Action Genre Mobile Report”, January 2022, Online survey, Mexico, n=318 respondents in Mexico 18+ that play action games on their mobile device and have spent real money in a mobile game within the past six months
OP-ED
Hybrid monetization is the key to long-term growthDevelopers build and create games out of love and passion. But in order to keep doing what you love, you need a solid monetization strategy. After years of partnering with game developers, we've learned that a hybrid monetization strategy of mixing in-game ads with IAPs offers a higher potential for revenue growth across a variety of mobile game genres.
OP-ED
Hybrid monetization is the key to long-term growthDevelopers build and create games out of love and passion. But in order to keep doing what you love, you need a solid monetization strategy.
The goal of any monetization strategy is to maximize opportunities for revenue while minimizing distractions from gameplay. The best way to achieve this is to start mapping out monetization while you're still developing the game.
Puzzle games and other “casual” games, which feature shorter gameplay sessions and more accessible economies, have historically generated most of their revenue from advertising. Action games and other “core” games, which traditionally feature longer and immersive game sessions, have relied more heavily on in-app purchases (IAPs).
But after years of partnering with game developers, we've learned that a hybrid monetization strategy mixing in-game ads with IAPs offers a higher potential for revenue growth across a variety of mobile game genres.
Players see value in ads
Developers of “core” games in particular have often steered away from in-game ads, fearing that they would disrupt gameplay and increase churn.
However, our latest insights report tells a different story. Over three-quarters of action mobile players say in-game ads have a positive or a neutral impact on their gaming experience, and 85% of them report having at least some level of interest in the ads they see. In addition, studies have shown that rewarded ads where players receive virtual goods for engaging with ads can upgrade the app experience, resulting in an increase in IAP revenue, retention, and engagement.
Avoid cannibalizing your IAPs
Retention remains a key metric for hybrid monetization games whose revenue largely comes from IAPs because it’s critical that they keep paying users. Given this, rewarded ads become a highly effective format because users opt-in to engage with these ads. In addition, rewarded ads can give players a taste of premium in-game items, motivating them to purchase those items in the future and ultimately increasing IAPs.
Another key element of a hybrid monetization strategy is segmentation. If you're able to identify which players are less likely to make in-app purchases (for example, they haven't specified a payment method in their profiles), you can show them more rewarded ads without worrying about cannibalizing your IAPs.
AdMob mobile advertising platform makes this easy with the smart segmentation feature which uses machine learning to predict which players are less likely to purchase in-game goods, and allows you to show them relevant ads.
Developing a well-designed game economy is also essential for implementing a successful hybrid monetization strategy without cannibalizing IAPs. One way to do this is to implement a dual-currency mechanism with “soft” and “hard” currency. “Soft” currency is in-game currency that cannot be purchased with real money – it’s available only through rewarded ads and other in-game achievements. “Hard” currency on the other hand can only be obtained through IAPs and can be used to purchase “soft” currency.
Select ad formats that fit your game type
Different ad formats may work well for a hybrid monetization strategy, depending on the type of game you are building.
Rewarded ads are especially successful when there's an existing, well-developed in-game economy with a large store of virtual items. Even in a “hyper-casual” game with a more simplistic game economy, you can drive incremental revenue by rewarding players for watching a video ad to remove ads or to continue playing after exhausting in-game lives.
Interstitial ads are full-screen ads that work best when shown during natural breaks and transitions in your app (e.g., after a level completion). Unlike rewarded ads, interstitials are a push format that can help you monetize all of your users without waiting for them to opt-in. However, it’s important to not inundate your users, especially paying users, with too many ads. This, once again, is where segmentation becomes critical for your monetization strategy.
With AdMob, you can also use new and innovative ad formats. For example, there’s an app open ad format in AdMob that shows players an ad on the loading/splash screen as the app loads. This means that publishers can start monetizing users from the moment they open the app, rather than waiting for additional engagement to trigger ad opportunities. We’ve witnessed many success stories with this new ad format, including CrazyLabs, which managed to achieve a 3-5% increase in ARPU after incorporating app open ads into their games.
Figuring out which ad formats to use, and when to use them, is a key part of your monetization strategy. A lot will depend on the type of players you have, and where they are within the game. For example, if a player is struggling to achieve a certain goal, that would be a good time to display a rewarded ad or an IAP that helps them reach the next level.
How to level-up your user acquisition
Ultimately, you want your game to scale. The more players you have, the greater your chances of generating revenue from a combination of ads and purchases. The more revenue you generate, the more you can invest in making your game even better.
User acquisition thus becomes an important part of your long-term growth strategy. Using Google App campaign's advanced bidding solutions, you can optimize your own ad campaigns for app installs, retention, or purchase. In particular, Target Return on Ad Spend, or tROAS bidding strategy, helps you acquire users who are more likely to engage with in-app purchases or ads. All developers can now use target return on ad spend for ad revenue, or tROAS for ad revenue to acquire players who engage with ads at scale and directly improve revenue earned from ads shown in-app.
Of course, no monetization strategy will ever be perfect right out of the gate. You'll need to consistently run A/B tests to determine the optimal combination of ad formats and IAPs for each player segment. And when you combine these efforts with a winning user acquisition strategy, you’ll be setting up your game for success for years to come.
Retention & churn
Action mobile players in Mexico will keep playing a game if it’s fun, and if they’re able to play it with family and friends. They’ll stop playing it if they start playing another game or if they come across too many ads. Out of all the regions, Mexico is the only one where “playing another game” is the top reason to set aside the original game.
What keeps action mobile players in Mexico interested in continuing to play a game?
What keeps action mobile players in Mexico interested in continuing to play a game?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Mexico, n=486 respondents in Mexico 18+ that play action games on their mobile device
What causes action mobile players in Mexico to quit playing a game?
What causes action mobile players in Mexico to quit playing a game?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Mexico, n=486 respondents in Mexico 18+ that play action games on their mobile device
Firebase Crashlytics
Track, prioritize, and fix stability issues faster with Firebase’s powerful, realtime crash reporter.
App campaigns for engagement
Reconnect with the players who have installed your game by showing them relevant ads across Google Search, Display, YouTube, and more.
Community
Exactly half of action mobile players in Mexico say that they belong to game communities.
Are action mobile players in Mexico in groups or communities related to games?
Are action mobile players in Mexico in groups or communities related to games?
YES
NO
I’M NOT SURE
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Mexico, n=486 respondents in Mexico 18+ that play action games on their mobile device
Google Cloud Vertex AI
Improve the player experience by applying AI capabilities to areas like content moderation, chat translation, toxicity detection, and more.
05
Scale your gameTo scale more quickly, it’s important to ensure that your game is localized for the right markets and aligned with the trends that players are eager to engage with.
Localization
More than half of action mobile players in Mexico say that it’s very or extremely important that the games they play are localized to their region.
How important is it to action mobile players in Mexico that a game's content is localized to their country or region?
How important is it to action mobile players in Mexico that a game's content is localized to their country or region?
EXTREMELY IMPORTANT
VERY IMPORTANT
MODERATELY IMPORTANT
SLIGHTLY IMPORTANT
NOT IMPORTANT AT ALL
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Mexico, n=486 respondents in Mexico 18+ that play action games on their mobile device
Game trends
In Mexico, 54% of action mobile players indicated that they currently engage with cross-platform gameplay, 34% with cloud games, and 23% with augmented reality. In fact, augmented reality ranks the highest in Mexico at third compared to other regions. Looking to the future, half of these players are excited to engage with the metaverse, and 42% are excited for upcoming virtual reality games.
What game trends do action mobile players in Mexico currently interact with?
What game trends do action mobile players in Mexico currently interact with?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Mexico, n=486 respondents in Mexico 18+ that play action games on their mobile device
What game trends do action mobile players in Mexico want to interact with in the future?
What game trends do action mobile players in Mexico want to interact with in the future?
Google/VGM, "Action Mobile Genre Report”, January 2022, Online survey, Mexico, n=486 respondents in Mexico 18+ that play action games on their mobile device