2022 Puzzle Mobile Genre Report

Select region:

Select region:

  1. The best game experiences emerge from insight-based innovations. As the world of mobile games continues to evolve, accessing the right insights can help industry partners grow their business and delight users with top-of-the-line experiences. The 2022 Puzzle Mobile Genre Report is the third in a series of four to help game developers figure out where to go next.

    How do we define puzzle mobile games?

    For this report we gathered insights from players that play puzzle mobile games, a genre composed of matching puzzle games, hidden-object puzzle games, and others.

    For more examples of puzzle games, you can browse the “Puzzle” category in the Google Play store.

    The global view

    In this report, the global view includes countries within Asia-Pacific (APAC), Europe, Middle East, and North America, as well as South Africa, Mexico, and Brazil.

    Mobile puzzle players around the world typically discover their next new game through an app store or via ads in mobile games, and most report that they’ve pre-registered for a game. In-game advertising largely has no effect or a positive effect on their gameplay, and they’re at least moderately interested in the content of the ads they see.

    Learn more about the makeup of puzzle mobile players, how they interact with games, and which features they’re most looking forward to by diving into the following sections of the report:

    01

    Understand your players

    To create the best games for your audience, it’s important to understand the people that play them. Learning more about their overall approach and attitude towards playing games can pave the way for actionable insights on successful game design.

    01 01
    Mobile player profiles

    Mobile player profiles

    Rather than bucketing mobile players into the oversimplified “casual” and “core” categories, we derived five mobile player profiles by looking at the role of games in a player’s life, their approach to gameplay, and their social behavior as it relates to games. Learn more about how we created player profiles.

    Player profile engagement and spend

    Player profile engagement and spend

    Passive Players

    22%OF PLAYERS

    Tentative Followers

    13%OF PLAYERS

    Influenced Players

    18%OF PLAYERS

    Playful Explorers

    30%OF PLAYERS

    Connected Enthusiasts

    17%OF PLAYERS
    Low Spend & Engagement
    High Spend & Engagement

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Global, n=6,993 global respondents 18+ that play puzzle games on their mobile device

    Player profile characteristics

    Player profile characteristics

    Player profile characteristics

    strongly DISAgree (1)
    I feel proud of my in-game progress
    3.4
    Playing mobile games is just an activity to pass the time
    4.2
    It's important for me to feel like I belong in the games community
    2.1
    I identify as a "gamer"
    2.2
    strongly Agree (5)
    In addition to having the lowest level of spend and engagement, Passive Players feel somewhat strongly about their in-game progress, and they’re most likely to believe that playing mobile games is just an activity to pass the time. They’re less likely to care about feeling like they’re a part of the games community, and less likely to identify as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players that were classified as Passive Players.
    strongly DISAgree (1)
    I feel proud of my in-game progress
    3.4
    Playing mobile games is just an activity to pass the time
    4.3
    It's important for me to feel like I belong in the games community
    2.6
    I identify as a "gamer"
    2.4
    strongly Agree (5)
    Tentative Followers have the second lowest level of spend and engagement. They also feel somewhat strongly about their in-game progress, and are more likely to believe that playing mobile games is just a way to pass the time. They don’t feel strongly about belonging to the games community or identifying as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players that were classified as Tentative Followers.
    strongly DISAgree (1)
    I feel proud of my in-game progress
    3.9
    Playing mobile games is just an activity to pass the time
    4.2
    It's important for me to feel like I belong in the games community
    2.5
    I identify as a "gamer"
    2.6
    strongly Agree (5)
    Influenced Players display average levels of spend and engagement. They’re more likely to feel proud of their in-game progress, and also more likely to believe that playing mobile games is just a way to pass the time. They’re below neutral when it comes to feeling as though they belong to games communities and identifying as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players that were classified as Influenced Players.
    strongly DISAgree (1)
    I feel proud of my in-game progress
    4.2
    Playing mobile games is just an activity to pass the time
    2.9
    It's important for me to feel like I belong in the games community
    3.8
    I identify as a "gamer"
    3.7
    strongly Agree (5)
    Playful Explorers have the second highest levels of spend and engagement, and they’re more likely to feel proud of their in-game progress. They’re slightly below neutral in believing that games are just an activity to pass the time, and it’s more important to them to feel like they belong to the games community. Fittingly, they also identify more as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players that were classified as Playful Explorers.
    strongly DISAgree (1)
    I feel proud of my in-game progress
    4.2
    Playing mobile games is just an activity to pass the time
    2.5
    It's important for me to feel like I belong in the games community
    3.9
    I identify as a "gamer"
    3.6
    strongly Agree (5)
    Connected Enthusiasts have the highest levels of spend and engagement. They’re more likely to feel proud of their in-game progress, identify more with the term “gamer,” and it’s more important to them to feel that they belong in the games community. They are less likely to believe that playing mobile games are an activity to pass the time.
    The numbers displayed are the average scores among puzzle mobile players that were classified as Connected Enthusiasts.

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Global, n=6,993 global respondents 18+ that play puzzle games on their mobile device

    Player profile characteristics

    PODCAST

    Games and cognitive biases

    Why do some games feel unfair when their math is perfectly fair, as well as the other way around? Ian Schreiber, co-founder of Global Game Jam and Assistant Professor at RIT, explains various cognitive biases, from selection bias to the hot-hand fallacy, and how they affect the experience and design of games.

    Ian Schreiber

    Assistant Professor,

    Rochester Institute of Technology

    Lisa Takehana

    Game Designer

    02

    Grow your player base

    Gaining deeper insight into game discovery and pre-registration preferences can help optimize your game’s launch strategy and user acquisition approach by allowing you to focus your efforts on the most effective launch tools and marketing channels.

    02
    Game discovery

    Game discovery

    Puzzle mobile players primarily discover games through an app store and via ads in mobile games and on social media.

    How do puzzle mobile players discover new or upcoming games?

    How do puzzle mobile players discover new or upcoming games?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Global, n=6,993 global respondents 18+ that play puzzle games on their mobile device

    App campaigns

    Ensure that your game gets discovered by promoting your mobile game on Google Search, Play, YouTube, and more.

    Google Analytics

    Capture first-party data that you can use to understand player behavior and enhance app performance marketing.

    Google Play store listing experiments

    Convert more visits to installs with store listing experiments by testing your icon, screenshots, videos, and game description with an actual Google Play audience.

    OP-ED

    Should you invest in third-party IP?

    Puzzle games are among the most popular in the Play store, and for good reason. They appeal to a wide range of fans, don't require huge investments of time, and can be played over and over. But in this very crowded, highly competitive market, it's increasingly difficult to make your puzzle game stand out. That's why many game studios acquire the rights to use third-party characters, logos, and assets within their games. However, pursuing this path is a decision that requires careful thought and consideration.

    KJ Shin

    Director, Global Partnerships,

    Sellside Monetization - Korea & APAC Apps Lead

    Pre-registration

    Pre-registration

    Over half of puzzle mobile players report that they’ve pre-registered for a mobile game, and they usually do so when there’s a discount or a sale, or because pre-registration allows them to play the game as early as possible.

    How often do puzzle mobile players pre-register for an upcoming mobile game?

    How often do puzzle mobile players pre-register for an upcoming mobile game?

    OFTEN

    SOMETIMES

    RARELY

    NEVER

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Global, n=6,993 global respondents 18+ that play puzzle games on their mobile device

    How often do puzzle mobile players pre-register for an upcoming mobile game?

    Why do puzzle mobile players pre-register for an upcoming mobile game?

    Why do puzzle mobile players pre-register for an upcoming mobile game?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Global, n=5,549 global respondents 18+ that play puzzle games on their mobile device and pre-register for upcoming mobile games at least rarely

    Google Play pre-registration

    Capture early consumer interest and accelerate launch performance with pre-registration on Google Play.

    App campaigns for pre-registration

    Drive early installs and high value users to your game on Android during the pre-launch stage.

    Prepare for launch

    Take this short quiz to help you optimize your game’s success. Your journey to building a better game starts here.

    03

    Monetize your game

    Striking the right balance between effective monetization and a great user experience requires a strong understanding of player behavior. Learning how players spend while playing and how they interact with in-game ads can help you design a great experience with high earning potential.

    03
    Mobile in-game advertising

    Mobile in-game advertising

    73% of puzzle mobile players believe that ads have a positive or no effect on their gameplay experience, and 62% are at least moderately interested in the content of the in-game ads they see.

    What kind of effects do in-game ads have on puzzle mobile players’ gameplay experience?

    What kind of effects do in-game ads have on puzzle mobile players’ gameplay experience?

    Very positive

    Positive

    Neutral/No effect

    Negative

    Very negative

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Global, n=5,534 global respondents 18+ that play puzzle games on their mobile device and currently play games that feature in-game ads

    How interested are puzzle mobile players in the content of the in-game ads they see?

    How interested are puzzle mobile players in the content of the in-game ads they see?

    Extremely interested

    Very interested

    Moderately interested

    Slightly interested

    Not interested at all

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Global, n=5,534 global respondents 18+ that play puzzle games on their mobile device and currently play games that feature in-game ads

    How interested are puzzle mobile players in the content of the in-game ads they see?

    AdMob

    Increase your ad revenue with engaging ad formats and access to 200+ ad networks competing in real time for your impressions.
    Mobile in-game spend

    Mobile in-game spend

    Puzzle mobile players most often spend money while playing in order to get in-game currency or to unlock special items and characters. They spend money typically because they want to speed up their progress, or to reach personal goals.

    What mobile in-game benefits have puzzle mobile players spent money on over the past six months?

    Why do puzzle mobile players make purchases within games using real money?

    Why do puzzle mobile players make purchases within games using real money?

    Google/VGM, “Puzzle Genre Mobile Report”, January 2022, Online survey, Global, n=4,277 global respondents 18+ that play puzzle games on their mobile device and have spent real money in a mobile, PC, or console game within the past six months

    Why do puzzle mobile players make purchases within games using real money?

    Google Play Billing

    Grow your revenue by selling products within your game using Google Play Billing.

    04

    Engage your players

    Do you know why players continue to play games, or what compels them to put them down? Understanding player engagement behavior, both while they play games and within their game communities, can help you create games that keep players coming back.

    04

    Retention & churn

    Puzzle mobile players generally keep playing a game if the gameplay is fun, and if it’s at the right level of challenge for them. When they put it down, it’s usually because it’s no longer fun to play, or they’ve come across too many, or intrusive, ads.

    What keeps puzzle mobile players interested in continuing to play a game?

    What keeps puzzle mobile players interested in continuing to play a game?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Global, n=6,993 global respondents 18+ that play puzzle games on their mobile device

    What keeps puzzle mobile players interested in continuing to play a game?

    What causes puzzle mobile players to quit playing a game?

    What causes puzzle mobile players to quit playing a game?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Global, n=6,993 global respondents 18+ that play puzzle games on their mobile device

    What causes puzzle mobile players to quit playing a game?

    Firebase Crashlytics

    Track, prioritize, and fix stability issues faster with Firebase’s powerful, realtime crash reporter.

    App campaigns for engagement

    Reconnect with the players who have installed your game by showing them relevant ads across Google Search, Display, YouTube, and more.

    Firebase Remote Config

    Dynamically control, change, and optimize your game’s configuration to test new features, deliver personalized experiences, and drive the outcomes you want, without publishing a new version.

    Are puzzle mobile players in groups or communities related to games?

    Are puzzle mobile players in groups or communities related to games?

    YES

    NO

    I’M NOT SURE

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Global, n=6,993 global respondents 18+ that play puzzle games on their mobile device

    Google Cloud Vertex AI

    Improve the player experience by applying AI capabilities to areas like content moderation, chat translation, toxicity detection, and more.

    YouTube

    Build deeper connections with your audience by posting to the Community tab in YouTube.

    Firebase Cloud Messaging

    Send targeted messages and notifications to re-engage players across platforms at no cost.
    05 05 05

    05

    Scale your game

    To scale more quickly, it’s important to ensure that your game is localized for the right markets, and aligned with the trends that players are eager to engage with.

    Localization

    Localization

    78% of puzzle mobile players, largely from APAC and Brazil, believe it to be at least moderately important that the games they play are localized to their region.

    How important is it to puzzle mobile players that a game's content is localized to their country or region?

    How important is it to puzzle mobile players that a game's content is localized to their country or region?

    EXTREMELY IMPORTANT

    VERY IMPORTANT

    MODERATELY IMPORTANT

    SLIGHTLY IMPORTANT

    NOT IMPORTANT AT ALL

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Global, n=6,993 global respondents 18+ that play puzzle games on their mobile device

    How important is it to puzzle mobile players that a game's content is localized to their country or region?

    Google Play translation services

    Localize your app experience for users around the world by translating your store listing page, app strings, and in-app products.
    Game trends

    Game trends

    When it comes to game trends, many puzzle mobile players around the world interact with cross-platform gameplay, but 32% don’t engage with any trends at all. The top trends that they’re most looking forward to are the metaverse and virtual reality.

    What game trends do puzzle mobile players currently interact with?

    What game trends do puzzle mobile players want to interact with in the future?

    What game trends do puzzle mobile players want to interact with in the future?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Global, n=6,993 global respondents 18+ that play puzzle games on their mobile device

    Google Cloud Data and Analytics

    Prioritize features by unifying your understanding of your players across regions and games
  2. The best game experiences emerge from insight-based innovations. As the world of mobile games continues to evolve, accessing the right insights can help industry partners grow their business and delight users with top-of-the-line experiences. The 2022 Puzzle Mobile Genre Report is the third in a series of four to help game developers figure out where to go next.

    How do we define puzzle mobile games?

    For this report we gathered insights from players that play puzzle mobile games, a genre composed of matching puzzle games, hidden-object puzzle games, and others.

    For more examples of puzzle games, you can browse the “Puzzle” category in the Google Play store.

    The view from Asia-Pacific

    In this report, Asia-Pacific (APAC) includes China, Vietnam, Japan, India, South Korea, Philippines, Thailand, Indonesia, Singapore, Malaysia, Taiwan, and Hong Kong.

    The Asia-Pacific region has the highest percentage of puzzle mobile players who at least sometimes pre-register for games, at 62%. When spending real money in games, they generally spend to unlock special items or characters, and to customize the appearance of items, weapons, or characters. Puzzle mobile players in APAC also have the highest percentage of users who say that ads have a neutral or positive effect on their gameplay, and the most interest in the content of the in-game ads they come across.

    Learn more about the makeup of puzzle mobile players in APAC, how they interact with games, and which features they’re most looking forward to by diving into the following sections of the report:

    01

    Understand your players

    To create the best games for your audience, it’s important to understand the people that play them. Learning more about their overall approach and attitude towards playing games can pave the way for actionable insights on successful game design.

    01 01
    Mobile player profiles

    Mobile player profiles

    Rather than bucketing mobile players into the oversimplified “casual” and “core” categories, we derived five mobile player profiles by looking at the role of games in a player’s life, their approach to gameplay, and their social behavior as it relates to games. Learn more about how we created player profiles.

    Player profile engagement and spend

    Player profile engagement and spend

    Passive Players

    21%OF PLAYERS

    Tentative Followers

    12%OF PLAYERS

    Influenced Players

    15%OF PLAYERS

    Playful Explorers

    34%OF PLAYERS

    Connected Enthusiasts

    17%OF PLAYERS
    Low Spend & Engagement
    High Spend & Engagement

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, APAC, n=2,713 respondents in APAC 18+ that play puzzle games on their mobile device

    Player profile characteristics

    Player profile characteristics

    Player profile characteristics

    strongly DISAgree (1)
    I feel proud of my in-game progress
    3.3
    Playing mobile games is just an activity to pass the time
    4.2
    It's important for me to feel like I belong in the games community
    2.4
    I identify as a "gamer"
    2.4
    strongly Agree (5)
    Passive Players have the lowest level of spend and engagement. They feel somewhat proud of their in-game progress, and are more likely to see playing mobile games as just a way to pass the time. They tend to feel that it’s not as important that they belong to the games community or identify as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players in APAC that were classified as Passive Players.
    strongly DISAgree (1)
    I feel proud of my in-game progress
    3.3
    Playing mobile games is just an activity to pass the time
    4.3
    It's important for me to feel like I belong in the games community
    2.7
    I identify as a "gamer"
    2.5
    strongly Agree (5)
    Tentative Followers have the second lowest levels of spend and engagement. They also feel somewhat proud of their in-game progress, and believe that playing mobile games is just a way to pass the time. They’re below neutral when it comes to the importance of feeling like they belong to the games community and identifying as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players in APAC that were classified as Tentative Followers.
    strongly DISAgree (1)
    I feel proud of my in-game progress
    3.8
    Playing mobile games is just an activity to pass the time
    4.2
    It's important for me to feel like I belong in the games community
    2.8
    I identify as a "gamer"
    2.7
    strongly Agree (5)
    Influenced Players have average levels of spend and engagement, and feel more strongly about being proud of their in-game progress. They’re more likely to believe that playing mobile games is just a way to pass the time, and slightly below neutral about the importance of feeling like they belong to the games community as well as identifying as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players in APAC that were classified as Influenced Players.
    strongly DISAgree (1)
    I feel proud of my in-game progress
    4.1
    Playing mobile games is just an activity to pass the time
    2.9
    It's important for me to feel like I belong in the games community
    3.9
    I identify as a "gamer"
    3.8
    strongly Agree (5)
    Playful Explorers have the second highest spend and engagement levels, and they’re more likely to feel proud of their in-game progress. They’re slightly below neutral in considering that playing games is just a way to pass the time, and it’s important for them to feel like they’re a part of the games community. They’re also a group that’s more likely to identify as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players in APAC that were classified as Playful Explorers.
    strongly DISAgree (1)
    I feel proud of my in-game progress
    4.1
    Playing mobile games is just an activity to pass the time
    2.5
    It's important for me to feel like I belong in the games community
    3.9
    I identify as a "gamer"
    3.6
    strongly Agree (5)
    Connected Enthusiasts have the highest spending and engagement levels out of all the player profiles. They’re likely to feel proud of their in-game progress, and less likely to believe that playing mobile games is just a way to pass the time. It’s important for them to feel as though they belong to the games community, and they’re likely to identify as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players in APAC that were classified as Connected Enthusiasts.

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, APAC, n=2,713 respondents in APAC 18+ that play puzzle games on their mobile device

    Player profile characteristics

    PODCAST

    Games and cognitive biases

    Why do some games feel unfair when their math is perfectly fair, as well as the other way around? Ian Schreiber, co-founder of Global Game Jam and Assistant Professor at RIT, explains various cognitive biases, from selection bias to the hot-hand fallacy, and how they affect the experience and design of games.

    Ian Schreiber

    Assistant Professor,

    Rochester Institute of Technology

    Lisa Takehana

    Game Designer

    02

    Grow your player base

    Gaining deeper insight into game discovery and pre-registration preferences can help optimize your game’s launch strategy and user acquisition approach by allowing you to focus your efforts on the most effective launch tools and marketing channels.

    02
    Game discovery

    Game discovery

    Puzzle mobile players in APAC typically come across their next new game through an app store, ads on social media and mobile games, and recommendations from friends and family.

    How do puzzle mobile players in APAC discover new or upcoming games?

    How do puzzle mobile players in APAC discover new or upcoming games?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, APAC, n=2,713 respondents in APAC 18+ that play puzzle games on their mobile device

    App campaigns

    Ensure that your game gets discovered by promoting your mobile game on Google Search, Play, YouTube, and more.

    Google Analytics

    Capture first-party data that you can use to understand player behavior and enhance app performance marketing.

    Google Play store listing experiments

    Convert more visits to installs with store listing experiments by testing your icon, screenshots, videos, and game description with an actual Google Play audience.

    OP-ED

    Should you invest in third-party IP?

    Puzzle games are among the most popular in the Play store, and for good reason. They appeal to a wide range of fans, don't require huge investments of time, and can be played over and over. But in this very crowded, highly competitive market, it's increasingly difficult to make your puzzle game stand out. That's why many game studios acquire the rights to use third-party characters, logos, and assets within their games. However, pursuing this path is a decision that requires careful thought and consideration.

    KJ Shin

    Director, Global Partnerships,

    Sellside Monetization - Korea & APAC Apps Lead

    Pre-registration

    Pre-registration

    62% of puzzle mobile players in APAC reported pre-registering for mobile games, with players in China and Vietnam reporting the highest percentages (80% and 68% respectively). They pre-register usually to get exclusive, in-game items, and to play the game as soon as possible.

    How often do puzzle mobile players in APAC pre-register for an upcoming mobile game?

    How often do puzzle mobile players in APAC pre-register for an upcoming mobile game?

    OFTEN

    SOMETIMES

    RARELY

    NEVER

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, APAC, n=2,713 respondents in APAC 18+ that play puzzle games on their mobile device

    How often do puzzle mobile players in APAC pre-register for an upcoming mobile game?

    Why do puzzle mobile players in APAC pre-register for an upcoming mobile game?

    Why do puzzle mobile players in APAC pre-register for an upcoming mobile game?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, APAC, n=2,376 respondents in APAC 18+ that play puzzle games on their mobile device and pre-register for upcoming mobile games at least rarely

    Google Play pre-registration

    Capture early consumer interest and accelerate launch performance with pre-registration on Google Play.

    App campaigns for pre-registration

    Drive early installs and high value users to your game on Android during the pre-launch stage.

    Prepare for launch

    Take this short quiz to help you optimize your game’s success. Your journey to building a better game starts here.

    03

    Monetize your game

    Striking the right balance between effective monetization and a great user experience requires a strong understanding of player behavior. Learning how players spend while playing and how they interact with in-game ads can help you design a great experience with high earning potential.

    03
    Mobile in-game advertising

    Mobile in-game advertising

    81% of puzzle mobile players in APAC report that ads have a positive or neutral effect on their gameplay experience and 70% are at least moderately interested in the content of the ads they see.

    What kind of effects do in-game ads have on puzzle mobile players in APAC’s gameplay experience?

    What kind of effects do in-game ads have on puzzle mobile players in APAC’s gameplay experience?

    Very positive

    Positive

    Neutral/No effect

    Negative

    Very negative

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, APAC, n=2,098 respondents in APAC 18+ that play puzzle games on their mobile device and currently play games that feature in-game ads

    How interested are puzzle mobile players in APAC in the content of the in-game ads they see?

    How interested are puzzle mobile players in APAC in the content of the in-game ads they see?

    Extremely interested

    Very interested

    Moderately interested

    Slightly interested

    Not interested at all

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, APAC, n=2,098 respondents in APAC 18+ that play puzzle games on their mobile device and currently play games that feature in-game ads

    How interested are puzzle mobile players in APAC in the content of the in-game ads they see?

    AdMob

    Increase your ad revenue with engaging ad formats and access to 200+ ad networks competing in real time for your impressions.
    Mobile in-game spend

    Mobile in-game spend

    Puzzle mobile players in APAC love unlocking new content within games as well as enhancing that content. They mostly spend real money in games to unlock special items or characters, or to customize the appearance of items, weapons, or characters. Their spending is usually motivated by a desire to speed up their in-game progress, and to access higher quality experiences and content.

    What mobile in-game benefits have puzzle mobile players in APAC spent money on over the past six months?

    What mobile in-game benefits have puzzle mobile players in APAC spent money on over the past six months?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, APAC, n=1,729 respondents in APAC 18+ that play puzzle games on their mobile device and have spent real money in a mobile game within the past six months

    What mobile in-game benefits have puzzle mobile players in APAC spent money on over the past six months?

    Why do puzzle mobile players in APAC make purchases within games using real money?

    Why do puzzle mobile players in APAC make purchases within games using real money?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, APAC, n=1,848 respondents in APAC 18+ that play puzzle games on their mobile device and have spent real money in a mobile, PC, or console game within the past six months

    Why do puzzle mobile players in APAC make purchases within games using real money?

    Google Play Billing

    Grow your revenue by selling products within your game using Google Play Billing.

    04

    Engage your players

    Do you know why players continue to play games, or what compels them to put them down? Understanding player engagement behavior, both while they play games and within their game communities, can help you create games that keep players coming back.

    04

    Retention & churn

    Puzzle mobile players in APAC will continue to play a game if it’s fun and at the right level of challenge for them. But though they’re the region most open to in-game advertising, too many or intrusive ads will have them setting the game aside.

    What keeps puzzle mobile players in APAC interested in continuing to play a game?

    What keeps puzzle mobile players in APAC interested in continuing to play a game?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, APAC, n=2,713 respondents in APAC 18+ that play puzzle games on their mobile device

    What keeps puzzle mobile players in APAC interested in continuing to play a game?

    What causes puzzle mobile players in APAC to quit playing a game?

    What causes puzzle mobile players in APAC to quit playing a game?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, APAC, n=2,713 respondents in APAC 18+ that play puzzle games on their mobile device

    What causes puzzle mobile players in APAC to quit playing a game?

    Firebase Crashlytics

    Track, prioritize, and fix stability issues faster with Firebase’s powerful, realtime crash reporter.

    App campaigns for engagement

    Reconnect with the players who have installed your game by showing them relevant ads across Google Search, Display, YouTube, and more.

    Firebase Remote Config

    Dynamically control, change, and optimize your game’s configuration to test new features, deliver personalized experiences, and drive the outcomes you want, without publishing a new version.

    Are puzzle mobile players in APAC in groups or communities related to games?

    Are puzzle mobile players in APAC in groups or communities related to games?

    YES

    NO

    I’M NOT SURE

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, APAC, n=2,713 respondents in APAC 18+ that play puzzle games on their mobile device

    Google Cloud Vertex AI

    Improve the player experience by applying AI capabilities to areas like content moderation, chat translation, toxicity detection, and more.

    YouTube

    Build deeper connections with your audience by posting to the Community tab in YouTube.

    Firebase Cloud Messaging

    Send targeted messages and notifications to re-engage players across platforms at no cost.
    05 05 05

    05

    Scale your game

    To scale more quickly, it’s important to ensure that your game is localized for the right markets and aligned with the trends that players are eager to engage with.

    Localization

    Localization

    61% of puzzle mobile players in APAC, particularly in China (82%), believe that it’s at least very important that a game is localized to their region.

    How important is it to puzzle mobile players in APAC that a game's content is localized to their country or region?

    How important is it to puzzle mobile players in APAC that a game's content is localized to their country or region?

    EXTREMELY IMPORTANT

    VERY IMPORTANT

    MODERATELY IMPORTANT

    SLIGHTLY IMPORTANT

    NOT IMPORTANT AT ALL

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, APAC, n=2,713 respondents in APAC 18+ that play puzzle games on their mobile device

    How important is it to puzzle mobile players in APAC that a game's content is localized to their country or region?

    Google Play translation services

    Localize your app experience for users around the world by translating your store listing page, app strings, and in-app products.
    Game trends

    Game trends

    Though 37% of puzzle mobile players in APAC interact with cross-platform gameplay, nearly a quarter of them don’t interact with any game trends at all. There’s an overwhelming interest in the region in the metaverse as well as a strong interest in engaging with virtual reality.

    What game trends do puzzle mobile players in APAC currently interact with?

    What game trends do puzzle mobile players in APAC want to interact with in the future?

    What game trends do puzzle mobile players in APAC want to interact with in the future?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, APAC, n=2,713 respondents in APAC 18+ that play puzzle games on their mobile device

    Google Cloud Data and Analytics

    Prioritize features by unifying your understanding of your players across regions and games
  3. The best game experiences emerge from insight-based innovations. As the world of mobile games continues to evolve, accessing the right insights can help industry partners grow their business and delight users with top-of-the-line experiences. The 2022 Puzzle Mobile Genre Report is the third in a series of four to help game developers figure out where to go next.

    How do we define puzzle mobile games?

    For this report we gathered insights from players that play puzzle mobile games, a genre composed of matching puzzle games, hidden-object puzzle games, and others.

    For more examples of puzzle games, you can browse the “Puzzle” category in the Google Play store.

    The view from Europe, Middle East, and South Africa

    In this report, Europe, Middle East, and South Africa includes Russia, the United Kingdom, Germany, Turkey, South Africa, France, Netherlands, Spain, Italy, Saudi Arabia, United Arab Emirates, Poland, Ukraine, Denmark, Finland, and Sweden.

    With a diversity of player profiles and countries across Europe, Middle East, and South Africa, puzzle mobile players in the region have a wide range of engagement and spend levels, as well as a variety of approaches to gameplay. Certain groups of countries show a strong proclivity toward specific actions – for example, players in the Middle East tend to pre-register for games more often, are more likely to belong to a community than other Europe, Middle East, and South African regions, and feel strongly about having localized games.

    Learn more about the makeup of puzzle mobile players, how they interact with games, and which features they’re most looking forward to by diving into the following sections of the report:

    01

    Understand your players

    To create the best games for your audience, it’s important to understand the people that play them. Learning more about their overall approach and attitude towards playing games can pave the way for actionable insights on successful game design.

    01 01
    Mobile player profiles

    Mobile player profiles

    Rather than bucketing mobile players into the oversimplified “casual” and “core” categories, we derived five mobile player profiles by looking at the role of games in a player’s life, their approach to gameplay, and their social behavior as it relates to games. Learn more about how we created player profiles.

    Player profile engagement and spend

    Player profile engagement and spend

    Passive Players

    22%OF PLAYERS

    Tentative Followers

    14%OF PLAYERS

    Influenced Players

    20%OF PLAYERS

    Playful Explorers

    27%OF PLAYERS

    Connected Enthusiasts

    18%OF PLAYERS
    Low Spend & Engagement
    High Spend & Engagement

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=3,362 respondents in Europe, Middle East, and South Africa 18+ that play puzzle games on their mobile device

    Player profile characteristics

    Player profile characteristics

    Player profile characteristics

    strongly DISAgree (1)
    I feel proud of my in-game progress
    3.3
    Playing mobile games is just an activity to pass the time
    4.2
    It's important for me to feel like I belong in the games community
    1.9
    I identify as a "gamer"
    2.2
    strongly Agree (5)
    Passive Players have the lowest levels of spending and engagement. They’re somewhat proud of the progress they make in games, and are more likely to see playing mobile games as just a way to pass the time. They don’t think it’s important to feel like they belong to a games community, and don’t necessarily identify as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players in Europe, Middle East, and South Africa that were classified as Passive Players.
    strongly DISAgree (1)
    I feel proud of my in-game progress
    3.4
    Playing mobile games is just an activity to pass the time
    4.3
    It's important for me to feel like I belong in the games community
    2.5
    I identify as a "gamer"
    2.4
    strongly Agree (5)
    Tentative Followers have the second lowest levels of spend and engagement. They feel somewhat proud about their in-game progress, and believe that playing mobile games is just a way to pass the time. They are below neutral about the importance of feeling like they belong to a games community and when it comes to identifying as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players in Europe, Middle East, and South Africa that were classified as Tentative Followers.
    strongly DISAgree (1)
    I feel proud of my in-game progress
    3.9
    Playing mobile games is just an activity to pass the time
    4.2
    It's important for me to feel like I belong in the games community
    2.4
    I identify as a "gamer"
    2.6
    strongly Agree (5)
    Influenced Players have average spending and engagement levels, and feel more strongly about being proud of their in-game progress. They’re more likely to believe that playing mobile games is just a way to pass the time, and do not believe it’s important to feel like they belong to a games community. They also tend to not identify as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players in Europe, Middle East, and South Africa that were classified as Influenced Players.
    strongly DISAgree (1)
    I feel proud of my in-game progress
    4.2
    Playing mobile games is just an activity to pass the time
    2.9
    It's important for me to feel like I belong in the games community
    3.7
    I identify as a "gamer"
    3.6
    strongly Agree (5)
    Playful Explorers have the second highest levels of spend and engagement, and they’re more likely to feel proud of their in-game progress. They are slightly below neutral in thinking of mobile games as simply an activity to pass the time. It’s important for them to feel like they’re a part of the games community, and they’re more likely to identify as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players in Europe, Middle East, and South Africa that were classified as Playful Explorers.
    strongly DISAgree (1)
    I feel proud of my in-game progress
    4.3
    Playing mobile games is just an activity to pass the time
    2.5
    It's important for me to feel like I belong in the games community
    3.9
    I identify as a "gamer"
    3.7
    strongly Agree (5)
    Connected Enthusiasts have the highest spend and engagement levels, and are likely to feel proud of their in-game progress. They tend to not believe that playing mobile games is just a way to pass the time. It’s important for them to feel like they belong to the games community, and they‘re likely to identify as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players in Europe, Middle East, and South Africa that were classified as Connected Enthusiasts.

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=3,362 respondents in Europe, Middle East, and South Africa 18+ that play puzzle games on their mobile device

    Player profile characteristics

    PODCAST

    Games and cognitive biases

    Why do some games feel unfair when their math is perfectly fair, as well as the other way around? Ian Schreiber, co-founder of Global Game Jam and Assistant Professor at RIT, explains various cognitive biases, from selection bias to the hot-hand fallacy, and how they affect the experience and design of games.

    Ian Schreiber

    Assistant Professor,

    Rochester Institute of Technology

    Lisa Takehana

    Game Designer

    02

    Grow your player base

    Gaining deeper insight into game discovery and pre-registration preferences can help optimize your game’s launch strategy and user acquisition approach by allowing you to focus your efforts on the most effective launch tools and marketing channels.

    02
    Game discovery

    Game discovery

    Puzzle mobile players in Europe, Middle East, and South Africa usually find their next new game through ads in mobile games, an app store, ads on social media, and recommendations from friends and family.

    How do puzzle mobile players in Europe, Middle East, and South Africa discover new or upcoming games?

    How do puzzle mobile players in Europe, Middle East, and South Africa discover new or upcoming games?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=3,362 respondents in Europe, Middle East, and South Africa 18+ that play puzzle games on their mobile device

    App campaigns

    Ensure that your game gets discovered by promoting your mobile game on Google Search, Play, YouTube, and more.

    Google Analytics

    Capture first-party data that you can use to understand player behavior and enhance app performance marketing.

    Google Play store listing experiments

    Convert more visits to installs with store listing experiments by testing your icon, screenshots, videos, and game description with an actual Google Play audience.

    OP-ED

    Should you invest in third-party IP?

    Puzzle games are among the most popular in the Play store, and for good reason. They appeal to a wide range of fans, don't require huge investments of time, and can be played over and over. But in this very crowded, highly competitive market, it's increasingly difficult to make your puzzle game stand out. That's why many game studios acquire the rights to use third-party characters, logos, and assets within their games. However, pursuing this path is a decision that requires careful thought and consideration.

    KJ Shin

    Director, Global Partnerships,

    Sellside Monetization - Korea & APAC Apps Lead

    Pre-registration

    Pre-registration

    44% of puzzle mobile players in Europe, Middle East, and South Africa report pre-registering for games. The highest rates of pre-registration occur within the United Arab Emirates and Saudi Arabia (65%). The United Kingdom and countries across Northern Europe report the lowest levels of pre-registration at 24% and 27% respectively. Puzzle mobile players in Europe, Middle East, and South Africa say that they usually pre-register for a game when there’s a discount, or because they want to play it as soon as possible.

    How often do puzzle mobile players in Europe, Middle East, and South Africa pre-register for an upcoming mobile game?

    How often do puzzle mobile players in Europe, Middle East, and South Africa pre-register for an upcoming mobile game?

    OFTEN

    SOMETIMES

    RARELY

    NEVER

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=3,362 respondents in Europe, Middle East, and South Africa 18+ that play puzzle games on their mobile device

    How often do puzzle mobile players in Europe, Middle East, and South Africa pre-register for an upcoming mobile game?

    Why do puzzle mobile players in Europe, Middle East, and South Africa pre-register for an upcoming mobile game?

    Why do puzzle mobile players in Europe, Middle East, and South Africa pre-register for an upcoming mobile game?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=2,376 respondents in Europe, Middle East, and South Africa 18+ that play puzzle games on their mobile device and pre-register for upcoming mobile games at least rarely

    Google Play pre-registration

    Capture early consumer interest and accelerate launch performance with pre-registration on Google Play.

    App campaigns for pre-registration

    Drive early installs and high value users to your game on Android during the pre-launch stage.

    Prepare for launch

    Take this short quiz to help you optimize your game’s success. Your journey to building a better game starts here.

    03

    Monetize your game

    Striking the right balance between effective monetization and a great user experience requires a strong understanding of player behavior. Learning how players spend while playing and how they interact with in-game ads can help you design a great experience with high earning potential.

    03
    Mobile in-game advertising

    Mobile in-game advertising

    Across Europe, Middle East, and South Africa, 70% of puzzle mobile players say that ads have a positive or neutral effect on their gameplay experience and 61% are at least moderately interested in the ads they see.

    What kind of effects do in-game ads have on puzzle mobile players in Europe, Middle East, and South Africa’s gameplay experience?

    What kind of effects do in-game ads have on puzzle mobile players in Europe, Middle East, and South Africa’s gameplay experience?

    Very positive

    Positive

    Neutral/No effect

    Negative

    Very negative

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=2,676 respondents in Europe, Middle East, and South Africa 18+ that play puzzle games on their mobile device and currently play games that feature in-game ads

    How interested are puzzle mobile players in Europe, Middle East, and South Africa in the content of the in-game ads they see?

    How interested are puzzle mobile players in Europe, Middle East, and South Africa in the content of the in-game ads they see?

    Extremely interested

    Very interested

    Moderately interested

    Slightly interested

    Not interested at all

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=2,676 respondents in Europe, Middle East, and South Africa 18+ that play puzzle games on their mobile device and currently play games that feature in-game ads

    How interested are puzzle mobile players in Europe, Middle East, and South Africa in the content of the in-game ads they see?

    AdMob

    Increase your ad revenue with engaging ad formats and access to 200+ ad networks competing in real time for your impressions.
    Mobile in-game spend

    Mobile in-game spend

    Puzzle mobile players in Europe, Middle East, and South Africa mostly spend real money in games to earn in-game currency and to purchase power-ups. Their spending is typically motivated by a desire to move more quickly through the game, or to reach a personal goal.

    What mobile in-game benefits have puzzle mobile players in Europe, Middle East, and South Africa spent money on over the past six months?

    What mobile in-game benefits have puzzle mobile players in Europe, Middle East, and South Africa spent money on over the past six months?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=1,687 respondents in Europe, Middle East, and South Africa 18+ that play puzzle games on their mobile device and have spent real money in a mobile game within the past six months

    What mobile in-game benefits have puzzle mobile players in Europe, Middle East, and South Africa spent money on over the past six months?

    Why do puzzle mobile players in Europe, Middle East, and South Africa make purchases within games using real money?

    Why do puzzle mobile players in Europe, Middle East, and South Africa make purchases within games using real money?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=1,903 respondents in Europe, Middle East, and South Africa 18+ that play puzzle games on their mobile device and have spent real money in a mobile, PC, or console game within the past six months

    Why do puzzle mobile players in Europe, Middle East, and South Africa make purchases within games using real money?

    Google Play Billing

    Grow your revenue by selling products within your game using Google Play Billing.

    04

    Engage your players

    Do you know why players continue to play games, or what compels them to put them down? Understanding player engagement behavior, both while they play games and within their game communities, can help you create games that keep players coming back.

    04

    Retention & churn

    Puzzle mobile players in Europe, Middle East, and South Africa stick with a game if the gameplay is fun, and if it’s the right level of challenge. They’ll set it down when the game stops being fun, or if they come across too many or intrusive ads.

    What keeps puzzle mobile players in Europe, Middle East, and South Africa interested in continuing to play a game?

    What keeps puzzle mobile players in Europe, Middle East, and South Africa interested in continuing to play a game?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=3,362 respondents in Europe, Middle East, and South Africa 18+ that play puzzle games on their mobile device

    What keeps puzzle mobile players in Europe, Middle East, and South Africa interested in continuing to play a game?

    What causes puzzle mobile players in Europe, Middle East, and South Africa to quit playing a game?

    What causes puzzle mobile players in Europe, Middle East, and South Africa to quit playing a game?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=3,362 respondents in Europe, Middle East, and South Africa 18+ that play puzzle games on their mobile device

    What causes puzzle mobile players in Europe, Middle East, and South Africa to quit playing a game?

    Firebase Crashlytics

    Track, prioritize, and fix stability issues faster with Firebase’s powerful, realtime crash reporter.

    App campaigns for engagement

    Reconnect with the players who have installed your game by showing them relevant ads across Google Search, Display, YouTube, and more.

    Firebase Remote Config

    Dynamically control, change, and optimize your game’s configuration to test new features, deliver personalized experiences, and drive the outcomes you want, without publishing a new version.

    Are puzzle mobile players in Europe, Middle East, and South Africa in groups or communities related to games?

    Are puzzle mobile players in Europe, Middle East, and South Africa in groups or communities related to games?

    YES

    NO

    I’M NOT SURE

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=3,362 respondents in Europe, Middle East, and South Africa 18+ that play puzzle games on their mobile device

    Google Cloud Vertex AI

    Improve the player experience by applying AI capabilities to areas like content moderation, chat translation, toxicity detection, and more.

    YouTube

    Build deeper connections with your audience by posting to the Community tab in YouTube.

    Firebase Cloud Messaging

    Send targeted messages and notifications to re-engage players across platforms at no cost.
    05 05 05

    05

    Scale your game

    To scale more quickly, it’s important to ensure that your game is localized for the right markets and aligned with the trends that players are eager to engage with.

    Localization

    Localization

    In Europe, Middle East, and South Africa, 45% of puzzle mobile players believe it’s at least very important that a game is localized to their region. Players in Turkey and the Middle East feel the most strongly about localization, reporting at 64% in this category, while Northern European countries report the lowest percentage at 21%.

    How important is it to puzzle mobile players in Europe, Middle East, and South Africa that a game's content is localized to their country or region?

    How important is it to puzzle mobile players in Europe, Middle East, and South Africa that a game's content is localized to their country or region?

    EXTREMELY IMPORTANT

    VERY IMPORTANT

    MODERATELY IMPORTANT

    SLIGHTLY IMPORTANT

    NOT IMPORTANT AT ALL

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=3,362 respondents in Europe, Middle East, and South Africa 18+ that play puzzle games on their mobile device

    How important is it to puzzle mobile players in Europe, Middle East, and South Africa that a game's content is localized to their country or region?

    Google Play translation services

    Localize your app experience for users around the world by translating your store listing page, app strings, and in-app products.
    Game trends

    Game trends

    Puzzle mobile players in Europe, Middle East, and South Africa enjoy interacting with cross-platform gameplay, but 37% don’t engage with any game trends at all. Looking forward, they have a strong interest in the metaverse, and are also eager to engage with virtual reality.

    What game trends do puzzle mobile players in Europe, Middle East, and South Africa currently interact with?

    What game trends do puzzle mobile players in Europe, Middle East, and South Africa want to interact with in the future?

    What game trends do puzzle mobile players in Europe, Middle East, and South Africa want to interact with in the future?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Europe, Middle East, and South Africa, n=3,362 respondents in Europe, Middle East, and South Africa 18+ that play puzzle games on their mobile device

    Google Cloud Data and Analytics

    Prioritize features by unifying your understanding of your players across regions and games
  4. The best game experiences emerge from insight-based innovations. As the world of mobile games continues to evolve, accessing the right insights can help industry partners grow their business and delight users with top-of-the-line experiences. The 2022 Puzzle Mobile Genre Report is the third in a series of four to help game developers figure out where to go next.

    How do we define puzzle mobile games?

    For this report we gathered insights from players that play puzzle mobile games, a genre composed of matching puzzle games, hidden-object puzzle games, and others.

    For more examples of puzzle games, you can browse the “Puzzle” category in the Google Play store.

    The view from North America

    In this report, North America includes the United States and Canada.

    Slightly less than a third of puzzle mobile players in North America pre-register for mobile games, and only 47% are very or extremely interested in the content of the ads they see while playing. A quarter of puzzle mobile players in North America belong to game communities, the lowest across all regions.

    Learn more about the makeup of puzzle mobile players, how they interact with games, and which features they’re most looking forward to by diving into the following sections of the report:

    01

    Understand your players

    To create the best games for your audience, it’s important to understand the people that play them. Learning more about their overall approach and attitude towards playing games can pave the way for actionable insights on successful game design.

    01 01
    Mobile player profiles

    Mobile player profiles

    Rather than bucketing mobile players into the oversimplified “casual” and “core” categories, we derived five mobile player profiles by looking at the role of games in a player’s life, their approach to gameplay, and their social behavior as it relates to games. Learn more about how we created player profiles.

    Player profile engagement and spend

    Player profile engagement and spend

    Passive Players

    36%OF PLAYERS

    Tentative Followers

    16%OF PLAYERS

    Influenced Players

    19%OF PLAYERS

    Playful Explorers

    19%OF PLAYERS

    Connected Enthusiasts

    10%OF PLAYERS
    Low Spend & Engagement
    High Spend & Engagement

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, North America, n=268 respondents in North America 18+ that play puzzle games on their mobile device

    Player profile characteristics

    Player profile characteristics

    Player profile characteristics

    strongly DISAgree (1)
    I feel proud of my in-game progress
    3.3
    Playing mobile games is just an activity to pass the time
    4.3
    It's important for me to feel like I belong in the games community
    1.8
    I identify as a "gamer"
    1.9
    strongly Agree (5)
    Passive Players have the lowest levels of spend and engagement across all player profiles. They feel somewhat proud of their in-game progress, and are most likely to believe that playing mobile games is just an activity to pass the time. They don’t think it’s important to feel like they belong in the games community, and don’t identify as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players in North America that were classified as Passive Players.
    strongly DISAgree (1)
    I feel proud of my in-game progress
    3.3
    Playing mobile games is just an activity to pass the time
    4.1
    It's important for me to feel like I belong in the games community
    2.1
    I identify as a "gamer"
    2.4
    strongly Agree (5)
    Tentative Followers have the second lowest levels of spend and engagement. They feel slightly proud about their in-game progress and see playing mobile games as a way to pass the time. It’s not important to them to feel like they belong to a games community, and they tend to not identify as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players in North America that were classified as Tentative Followers.
    strongly DISAgree (1)
    I feel proud of my in-game progress
    3.7
    Playing mobile games is just an activity to pass the time
    4.2
    It's important for me to feel like I belong in the games community
    2.3
    I identify as a "gamer"
    2.4
    strongly Agree (5)
    Influenced Players are in the middle when it comes to spend and engagement levels. They feel more strongly about being proud of their in-game progress, and they’re more likely to believe that playing mobile games is just a way to pass the time. They’re below neutral when it comes to the importance of feeling like they belong in a games community, and feel similarly about identifying as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players in North America that were classified as Influenced Players.
    strongly DISAgree (1)
    I feel proud of my in-game progress
    4.0
    Playing mobile games is just an activity to pass the time
    2.9
    It's important for me to feel like I belong in the games community
    3.3
    I identify as a "gamer"
    3.5
    strongly Agree (5)
    Playful Explorers have the second highest spend and engagement levels across the player profiles. They’re more likely to feel proud of their in-game progress, and feel slightly below neutral when it comes to seeing mobile games as a way to pass the time. It’s important for them to feel like they’re a part of the games community, and they’re also more likely to identify as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players in North America that were classified as Playful Explorers.
    strongly DISAgree (1)
    I feel proud of my in-game progress
    4.2
    Playing mobile games is just an activity to pass the time
    2.6
    It's important for me to feel like I belong in the games community
    3.3
    I identify as a "gamer"
    3.5
    strongly Agree (5)
    Connected Enthusiasts have the highest spend and engagement levels. They’re likely to feel proud of their in-game progress and don’t believe that playing mobile games is an activity to pass the time. It’s somewhat important for Connected Enthusiasts to feel like they belong to the games community, and they’re likely to identify as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players in North America that were classified as Connected Enthusiasts.

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, North America, n=268 respondents in North America 18+ that play puzzle games on their mobile device

    Player profile characteristics

    PODCAST

    Games and cognitive biases

    Why do some games feel unfair when their math is perfectly fair, as well as the other way around? Ian Schreiber, co-founder of Global Game Jam and Assistant Professor at RIT, explains various cognitive biases, from selection bias to the hot-hand fallacy, and how they affect the experience and design of games.

    Ian Schreiber

    Assistant Professor,

    Rochester Institute of Technology

    Lisa Takehana

    Game Designer

    02

    Grow your player base

    Gaining deeper insight into game discovery and pre-registration preferences can help optimize your game’s launch strategy and user acquisition approach by allowing you to focus your efforts on the most effective launch tools and marketing channels.

    02
    Game discovery

    Game discovery

    Puzzle mobile players in North America generally discover their next game through an app store or through social media.

    How do puzzle mobile players in North America discover new or upcoming games?

    How do puzzle mobile players in North America discover new or upcoming games?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, North America, n=268 respondents in North America 18+ that play puzzle games on their mobile device

    App campaigns

    Ensure that your game gets discovered by promoting your mobile game on Google Search, Play, YouTube, and more.

    Google Analytics

    Capture first-party data that you can use to understand player behavior and enhance app performance marketing.

    Google Play store listing experiments

    Convert more visits to installs with store listing experiments by testing your icon, screenshots, videos, and game description with an actual Google Play audience.

    OP-ED

    Should you invest in third-party IP?

    Puzzle games are among the most popular in the Play store, and for good reason. They appeal to a wide range of fans, don't require huge investments of time, and can be played over and over. But in this very crowded, highly competitive market, it's increasingly difficult to make your puzzle game stand out. That's why many game studios acquire the rights to use third-party characters, logos, and assets within their games. However, pursuing this path is a decision that requires careful thought and consideration.

    KJ Shin

    Director, Global Partnerships,

    Sellside Monetization - Korea & APAC Apps Lead

    Pre-registration

    Pre-registration

    31% of puzzle mobile players in North America say they pre-register for mobile games, although North America is the least likely of all regions to pre-register. They are often motivated to pre-register when there’s a discount, or because they want to play the game as soon as possible.

    How often do puzzle mobile players in North America pre-register for an upcoming mobile game?

    How often do puzzle mobile players in North America pre-register for an upcoming mobile game?

    OFTEN

    SOMETIMES

    RARELY

    NEVER

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, North America, n=268 respondents in North America 18+ that play puzzle games on their mobile device

    How often do puzzle mobile players in North America pre-register for an upcoming mobile game?

    Why do puzzle mobile players in North America pre-register for an upcoming mobile game?

    Why do puzzle mobile players in North America pre-register for an upcoming mobile game?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, North America, n=155 respondents in North America 18+ that play puzzle games on their mobile device and pre-register for upcoming mobile games at least rarely

    Google Play pre-registration

    Capture early consumer interest and accelerate launch performance with pre-registration on Google Play.

    App campaigns for pre-registration

    Drive early installs and high value users to your game on Android during the pre-launch stage.

    Prepare for launch

    Take this short quiz to help you optimize your game’s success. Your journey to building a better game starts here.

    03

    Monetize your game

    Striking the right balance between effective monetization and a great user experience requires a strong understanding of player behavior. Learning how players spend while playing and how they interact with in-game ads can help you design a great experience with high earning potential.

    03
    Mobile in-game advertising

    Mobile in-game advertising

    69% of puzzle mobile players in North America report that ads have a positive or neutral effect on their gameplay experience, and nearly half are at least moderately interested in the content of the ads they come across – though it’s the lowest level of interest across all regions.

    What kind of effects do in-game ads have on puzzle mobile players in North America’s gameplay experience?

    What kind of effects do in-game ads have on puzzle mobile players in North America’s gameplay experience?

    Very positive

    Positive

    Neutral/No effect

    Negative

    Very negative

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, North America, n=212 respondents in North America 18+ that play puzzle games on their mobile device and currently play games that feature in-game ads

    How interested are puzzle mobile players in North America in the content of the in-game ads they see?

    How interested are puzzle mobile players in North America in the content of the in-game ads they see?

    Extremely interested

    Very interested

    Moderately interested

    Slightly interested

    Not interested at all

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, North America, n=212 respondents in North America 18+ that play puzzle games on their mobile device and currently play games that feature in-game ads

    How interested are puzzle mobile players in North America in the content of the in-game ads they see?

    AdMob

    Increase your ad revenue with engaging ad formats and access to 200+ ad networks competing in real time for your impressions.
    Mobile in-game spend

    Mobile in-game spend

    Puzzle mobile players in North America typically spend real money in games to purchase in-game currency or to continue playing a level they’ve failed. They’re driven to spend in order to progress more quickly through the game.

    What mobile in-game benefits have puzzle mobile players in North America spent money on over the past six months?

    What mobile in-game benefits have puzzle mobile players in North America spent money on over the past six months?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, North America, n=146 respondents in North America 18+ that play puzzle games on their mobile device and have spent real money in a mobile game within the past six months

    What mobile in-game benefits have puzzle mobile players in North America spent money on over the past six months?

    Why do puzzle mobile players in North America make purchases within games using real money?

    Why do puzzle mobile players in North America make purchases within games using real money?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, North America, n=154 respondents in North America 18+ that play puzzle games on their mobile device and have spent real money in a mobile, PC, or console game within the past six months

    Why do puzzle mobile players in North America make purchases within games using real money?

    Google Play Billing

    Grow your revenue by selling products within your game using Google Play Billing.

    04

    Engage your players

    Do you know why players continue to play games, or what compels them to put them down? Understanding player engagement behavior, both while they play games and within their game communities, can help you create games that keep players coming back.

    04

    Retention & churn

    Our research shows that puzzle mobile players in North America will continue playing a game if the gameplay is fun and if it’s at the right level of challenge. If the gameplay isn’t fun or if there are too many or intrusive ads, they’ll set the game down.

    What keeps puzzle mobile players in North America interested in continuing to play a game?

    What keeps puzzle mobile players in North America interested in continuing to play a game?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, North America, n=268 respondents in North America 18+ that play puzzle games on their mobile device

    What keeps puzzle mobile players in North America interested in continuing to play a game?

    What causes puzzle mobile players in North America to quit playing a game?

    What causes puzzle mobile players in North America to quit playing a game?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, North America, n=268 respondents in North America 18+ that play puzzle games on their mobile device

    What causes puzzle mobile players in North America to quit playing a game?

    Firebase Crashlytics

    Track, prioritize, and fix stability issues faster with Firebase’s powerful, realtime crash reporter.

    App campaigns for engagement

    Reconnect with the players who have installed your game by showing them relevant ads across Google Search, Display, YouTube, and more.

    Firebase Remote Config

    Dynamically control, change, and optimize your game’s configuration to test new features, deliver personalized experiences, and drive the outcomes you want, without publishing a new version.

    Are puzzle mobile players in North America in groups or communities related to games?

    Are puzzle mobile players in North America in groups or communities related to games?

    YES

    NO

    I’M NOT SURE

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, North America, n=268 respondents in North America 18+ that play puzzle games on their mobile device

    Google Cloud Vertex AI

    Improve the player experience by applying AI capabilities to areas like content moderation, chat translation, toxicity detection, and more.

    YouTube

    Build deeper connections with your audience by posting to the Community tab in YouTube.

    Firebase Cloud Messaging

    Send targeted messages and notifications to re-engage players across platforms at no cost.
    05 05 05

    05

    Scale your game

    To scale more quickly, it’s important to ensure that your game is localized for the right markets and aligned with the trends that players are eager to engage with.

    Localization

    Localization

    39% of puzzle mobile players in North America report that it’s at least very important that a game is localized to their region, which is the lowest percentage globally in this category.

    How important is it to puzzle mobile players in North America that a game's content is localized to their country or region?

    How important is it to puzzle mobile players in North America that a game's content is localized to their country or region?

    EXTREMELY IMPORTANT

    VERY IMPORTANT

    MODERATELY IMPORTANT

    SLIGHTLY IMPORTANT

    NOT IMPORTANT AT ALL

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, North America, n=268 respondents in North America 18+ that play puzzle games on their mobile device

    How important is it to puzzle mobile players in North America that a game's content is localized to their country or region?

    Google Play translation services

    Localize your app experience for users around the world by translating your store listing page, app strings, and in-app products.
    Game trends

    Game trends

    When it comes to current game trends, 21% of puzzle mobile players in North America engage with cross-platform gameplay, though over half (55%) don’t interact with any trends at all. Looking forward to future trends, there’s a strong interest in virtual reality and the metaverse – but once again, many of the players (38%) aren’t interested in any future trends.

    What game trends do puzzle mobile players in North America currently interact with?

    What game trends do puzzle mobile players in North America want to interact with in the future?

    What game trends do puzzle mobile players in North America want to interact with in the future?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, North America, n=268 respondents in North America 18+ that play puzzle games on their mobile device

    Google Cloud Data and Analytics

    Prioritize features by unifying your understanding of your players across regions and games
  5. The best game experiences emerge from insight-based innovations. As the world of mobile games continues to evolve, accessing the right insights can help industry partners grow their business and delight users with top-of-the-line experiences. The 2022 Puzzle Mobile Genre Report is the third in a series of four to help game developers figure out where to go next.

    How do we define puzzle mobile games?

    For this report we gathered insights from players that play puzzle mobile games, a genre composed of matching puzzle games, hidden-object puzzle games, and others.

    For more examples of puzzle games, you can browse the “Puzzle” category in the Google Play store.

    The view from Brazil

    Brazil stands out as one of the regions that places a high level of importance on localization with 74% reporting that it’s important or very important that games are localized to their region. Interestingly, Brazil also has the lowest percentage of puzzle mobile players who say that ads have a positive or neutral effect on their gameplay at 62%.

    Learn more about the makeup of puzzle mobile players, how they interact with games, and which features they’re most looking forward to by diving into the following sections of the report:

    01

    Understand your players

    To create the best games for your audience, it’s important to understand the people that play them. Learning more about their overall approach and attitude towards playing games can pave the way for actionable insights on successful game design.

    01 01
    Mobile player profiles

    Mobile player profiles

    Rather than bucketing mobile players into the oversimplified “casual” and “core” categories, we derived five mobile player profiles by looking at the role of games in a player’s life, their approach to gameplay, and their social behavior as it relates to games. Learn more about how we created player profiles.

    Player profile engagement and spend

    Player profile engagement and spend

    Passive Players

    16%OF PLAYERS

    Tentative Followers

    7%OF PLAYERS

    Influenced Players

    19%OF PLAYERS

    Playful Explorers

    34%OF PLAYERS

    Connected Enthusiasts

    24%OF PLAYERS
    Low Spend & Engagement
    High Spend & Engagement

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Brazil, n=317 respondents in Brazil 18+ that play puzzle games on their mobile device

    Player profile characteristics

    Player profile characteristics

    Player profile characteristics

    strongly DISAgree (1)
    I feel proud of my in-game progress
    3.6
    Playing mobile games is just an activity to pass the time
    4.4
    It's important for me to feel like I belong in the games community
    2.1
    I identify as a "gamer"
    2.6
    strongly Agree (5)
    Passive Players have the lowest level of spend and engagement. They feel proud of their in-game progress, and they’re more likely to see playing mobile games as just an activity to pass the time. They don’t think it’s important to feel like they belong to the games community, and they’re less likely to identify as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players in Brazil that were classified as Passive Players.
    strongly DISAgree (1)
    I feel proud of my in-game progress
    3.6
    Playing mobile games is just an activity to pass the time
    4.4
    It's important for me to feel like I belong in the games community
    2.2
    I identify as a "gamer"
    2.4
    strongly Agree (5)
    Tentative Followers have the second lowest levels of spend and engagement. They tend to feel proud of their in-game progress and believe that playing mobile games is just a way to pass the time. To Tentative Followers, it’s not important to feel like they belong to a games community, and they don’t identify as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players in Brazil that were classified as Tentative Followers.
    strongly DISAgree (1)
    I feel proud of my in-game progress
    3.9
    Playing mobile games is just an activity to pass the time
    4.4
    It's important for me to feel like I belong in the games community
    2.3
    I identify as a "gamer"
    2.8
    strongly Agree (5)
    Influenced Players have average levels of spend and engagement. They feel more strongly about being proud of their in-game progress and they’re more likely to think that playing mobile games is just an activity to pass the time. It’s not too important for them to feel like they belong to the games community, and they feel slightly below neutral when it comes to identifying as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players in Brazil that were classified as Influenced Players.
    strongly DISAgree (1)
    I feel proud of my in-game progress
    4.5
    Playing mobile games is just an activity to pass the time
    2.8
    It's important for me to feel like I belong in the games community
    3.7
    I identify as a "gamer"
    4.1
    strongly Agree (5)
    Playful Explorers have the second highest levels of spend and engagement. They’re very likely to feel proud of their in-game progress, and are slightly below neutral in feeling that playing games is just a way to pass the time. It’s important for Playful Explorers to feel as though they’re a part of the games community, and they’re more likely to identify as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players in Brazil that were classified as Playful Explorers.
    strongly DISAgree (1)
    I feel proud of my in-game progress
    4.5
    Playing mobile games is just an activity to pass the time
    2.4
    It's important for me to feel like I belong in the games community
    4.0
    I identify as a "gamer"
    4.0
    strongly Agree (5)
    Connected Enthusiasts have the highest levels of spend and engagement across player profiles. They’re very likely to feel proud of their in-game progress, and do not believe that playing mobile games is just an activity to pass the time. It’s important for Connected Enthusiasts to feel like they belong to the games community, and they’re also likely to identify as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players in Brazil that were classified as Connected Enthusiasts.

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Brazil, n=317 respondents in Brazil 18+ that play puzzle games on their mobile device

    Player profile characteristics

    PODCAST

    Games and cognitive biases

    Why do some games feel unfair when their math is perfectly fair, as well as the other way around? Ian Schreiber, co-founder of Global Game Jam and Assistant Professor at RIT, explains various cognitive biases, from selection bias to the hot-hand fallacy, and how they affect the experience and design of games.

    Ian Schreiber

    Assistant Professor,

    Rochester Institute of Technology

    Lisa Takehana

    Game Designer

    02

    Grow your player base

    Gaining deeper insight into game discovery and pre-registration preferences can help optimize your game’s launch strategy and user acquisition approach by allowing you to focus your efforts on the most effective launch tools and marketing channels.

    02
    Game discovery

    Game discovery

    Puzzle mobile players in Brazil typically find their next new game through an app store or from ads on social media.

    How do puzzle mobile players in Brazil discover new or upcoming games?

    How do puzzle mobile players in Brazil discover new or upcoming games?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Brazil, n=317 respondents in Brazil 18+ that play puzzle games on their mobile device

    App campaigns

    Ensure that your game gets discovered by promoting your mobile game on Google Search, Play, YouTube, and more.

    Google Analytics

    Capture first-party data that you can use to understand player behavior and enhance app performance marketing.

    Google Play store listing experiments

    Convert more visits to installs with store listing experiments by testing your icon, screenshots, videos, and game description with an actual Google Play audience.

    OP-ED

    Should you invest in third-party IP?

    Puzzle games are among the most popular in the Play store, and for good reason. They appeal to a wide range of fans, don't require huge investments of time, and can be played over and over. But in this very crowded, highly competitive market, it's increasingly difficult to make your puzzle game stand out. That's why many game studios acquire the rights to use third-party characters, logos, and assets within their games. However, pursuing this path is a decision that requires careful thought and consideration.

    KJ Shin

    Director, Global Partnerships,

    Sellside Monetization - Korea & APAC Apps Lead

    Pre-registration

    Pre-registration

    46% of puzzle mobile players in Brazil indicated pre-registering for upcoming mobile games, generally motivated by discounts or access to exclusive, in-game items.

    How often do puzzle mobile players in Brazil pre-register for an upcoming mobile game?

    How often do puzzle mobile players in Brazil pre-register for an upcoming mobile game?

    OFTEN

    SOMETIMES

    RARELY

    NEVER

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Brazil, n=317 respondents in Brazil 18+ that play puzzle games on their mobile device

    How often do puzzle mobile players in Brazil pre-register for an upcoming mobile game?

    Why do puzzle mobile players in Brazil pre-register for an upcoming mobile game?

    Why do puzzle mobile players in Brazil pre-register for an upcoming mobile game?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Brazil, n=245 respondents in Brazil 18+ that play puzzle games on their mobile device and pre-register for upcoming mobile games at least rarely

    Google Play pre-registration

    Capture early consumer interest and accelerate launch performance with pre-registration on Google Play.

    App campaigns for pre-registration

    Drive early installs and high value users to your game on Android during the pre-launch stage.

    Prepare for launch

    Take this short quiz to help you optimize your game’s success. Your journey to building a better game starts here.

    03

    Monetize your game

    Striking the right balance between effective monetization and a great user experience requires a strong understanding of player behavior. Learning how players spend while playing and how they interact with in-game ads can help you design a great experience with high earning potential.

    03
    Mobile in-game advertising

    Mobile in-game advertising

    In Brazil, 62% of puzzle mobile players say ads have a positive or neutral effect on their gameplay experience — the lowest percentage globally. In general, Brazil also shows a low level of interest in ad content, as only 49% are at least moderately interested in the content of the ads that they see.

    What kind of effects do in-game ads have on puzzle mobile players in Brazil’s gameplay experience?

    What kind of effects do in-game ads have on puzzle mobile players in Brazil’s gameplay experience?

    Very positive

    Positive

    Neutral/No effect

    Negative

    Very negative

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Brazil, n=276 respondents in Brazil 18+ that play puzzle games on their mobile device and currently play games that feature in-game ads

    How interested are puzzle mobile players in Brazil in the content of the in-game ads they see?

    How interested are puzzle mobile players in Brazil in the content of the in-game ads they see?

    Extremely interested

    Very interested

    Moderately interested

    Slightly interested

    Not interested at all

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Brazil, n=276 respondents in Brazil 18+ that play puzzle games on their mobile device and currently play games that feature in-game ads

    How interested are puzzle mobile players in Brazil in the content of the in-game ads they see?

    AdMob

    Increase your ad revenue with engaging ad formats and access to 200+ ad networks competing in real time for your impressions.
    Mobile in-game spend

    Mobile in-game spend

    Puzzle mobile players in Brazil mostly spend real money while playing to buy in-game currency, and their spending is typically motivated by the ability to speed up their in-game progress.

    What mobile in-game benefits have puzzle mobile players in Brazil spent money on over the past six months?

    What mobile in-game benefits have puzzle mobile players in Brazil spent money on over the past six months?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Brazil, n=156 respondents in Brazil 18+ that play puzzle games on their mobile device and have spent real money in a mobile game within the past six months

    What mobile in-game benefits have puzzle mobile players in Brazil spent money on over the past six months?

    Why do puzzle mobile players in Brazil make purchases within games using real money?

    Why do puzzle mobile players in Brazil make purchases within games using real money?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Brazil, n=170 respondents in Brazil 18+ that play puzzle games on their mobile device and have spent real money in a mobile, PC, or console game within the past six months

    Why do puzzle mobile players in Brazil make purchases within games using real money?

    Google Play Billing

    Grow your revenue by selling products within your game using Google Play Billing.

    04

    Engage your players

    Do you know why players continue to play games, or what compels them to put them down? Understanding player engagement behavior, both while they play games and within their game communities, can help you create games that keep players coming back.

    04

    Retention & churn

    Puzzle mobile players in Brazil continue to play a game if the gameplay is fun and if it’s not pay-to-win. They’ll set down the game once it stops being fun to play, or if it crashes too often.

    What keeps puzzle mobile players in Brazil interested in continuing to play a game?

    What keeps puzzle mobile players in Brazil interested in continuing to play a game?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Brazil, n=317 respondents in Brazil 18+ that play puzzle games on their mobile device

    What keeps puzzle mobile players in Brazil interested in continuing to play a game?

    What causes puzzle mobile players in Brazil to quit playing a game?

    What causes puzzle mobile players in Brazil to quit playing a game?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Brazil, n=317 respondents in Brazil 18+ that play puzzle games on their mobile device

    What causes puzzle mobile players in Brazil to quit playing a game?

    Firebase Crashlytics

    Track, prioritize, and fix stability issues faster with Firebase’s powerful, realtime crash reporter.

    App campaigns for engagement

    Reconnect with the players who have installed your game by showing them relevant ads across Google Search, Display, YouTube, and more.

    Firebase Remote Config

    Dynamically control, change, and optimize your game’s configuration to test new features, deliver personalized experiences, and drive the outcomes you want, without publishing a new version.

    Are puzzle mobile players in Brazil in groups or communities related to games?

    Are puzzle mobile players in Brazil in groups or communities related to games?

    YES

    NO

    I’M NOT SURE

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Brazil, n=317 respondents in Brazil 18+ that play puzzle games on their mobile device

    Google Cloud Vertex AI

    Improve the player experience by applying AI capabilities to areas like content moderation, chat translation, toxicity detection, and more.

    YouTube

    Build deeper connections with your audience by posting to the Community tab in YouTube.

    Firebase Cloud Messaging

    Send targeted messages and notifications to re-engage players across platforms at no cost.
    05 05 05

    05

    Scale your game

    To scale more quickly, it’s important to ensure that your game is localized for the right markets and aligned with the trends that players are eager to engage with.

    Localization

    Localization

    75% of puzzle mobile players in Brazil say that it’s at least very important that a game is localized, the highest percentage globally.

    How important is it to puzzle mobile players in Brazil that a game's content is localized to their country or region?

    How important is it to puzzle mobile players in Brazil that a game's content is localized to their country or region?

    EXTREMELY IMPORTANT

    VERY IMPORTANT

    MODERATELY IMPORTANT

    SLIGHTLY IMPORTANT

    NOT IMPORTANT AT ALL

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Brazil, n=317 respondents in Brazil 18+ that play puzzle games on their mobile device

    How important is it to puzzle mobile players in Brazil that a game's content is localized to their country or region?

    Google Play translation services

    Localize your app experience for users around the world by translating your store listing page, app strings, and in-app products.
    Game trends

    Game trends

    When it comes to game trends, puzzle mobile players in Brazil primarily engage with cross-platform gameplay and have a strong interest in exploring the metaverse and virtual reality in the future.

    What game trends do puzzle mobile players in Brazil currently interact with?

    What game trends do puzzle mobile players in Brazil want to interact with in the future?

    What game trends do puzzle mobile players in Brazil want to interact with in the future?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Brazil, n=317 respondents in Brazil 18+ that play puzzle games on their mobile device

    Google Cloud Data and Analytics

    Prioritize features by unifying your understanding of your players across regions and games
  6. The best game experiences emerge from insight-based innovations. As the world of mobile games continues to evolve, accessing the right insights can help industry partners grow their business and delight users with top-of-the-line experiences. The 2022 Puzzle Mobile Genre Report is the third in a series of four to help game developers figure out where to go next.

    How do we define puzzle mobile games?

    For this report we gathered insights from players that play puzzle mobile games, a genre composed of matching puzzle games, hidden-object puzzle games, and others.

    For more examples of puzzle games, you can browse the “Puzzle” category in the Google Play store.

    The view from Mexico

    Mexico has the highest percentage of puzzle mobile players who discover games through ads on social media, at 57%. When they set down a game, it’s usually because they’ve started playing another game, or because the game is no longer fun for them. Looking ahead, puzzle mobile players in Mexico are enthusiastic about future games trends, with many looking forward to engaging with virtual reality.

    Learn more about the makeup of puzzle mobile players, how they interact with games, and which features they’re most looking forward to by diving into the following sections of the report:

    01

    Understand your players

    To create the best games for your audience, it’s important to understand the people that play them. Learning more about their overall approach and attitude towards playing games can pave the way for actionable insights on successful game design.

    01 01
    Mobile player profiles

    Mobile player profiles

    Rather than bucketing mobile players into the oversimplified “casual” and “core” categories, we derived five mobile player profiles by looking at the role of games in a player’s life, their approach to gameplay, and their social behavior as it relates to games. Learn more about how we created player profiles.

    Player profile engagement and spend

    Player profile engagement and spend

    Passive Players

    26%OF PLAYERS

    Tentative Followers

    16%OF PLAYERS

    Influenced Players

    20%OF PLAYERS

    Playful Explorers

    26%OF PLAYERS

    Connected Enthusiasts

    12%OF PLAYERS
    Low Spend & Engagement
    High Spend & Engagement

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Mexico, n=333 respondents in Mexico 18+ that play puzzle games on their mobile device

    Player profile characteristics

    Player profile characteristics

    Player profile characteristics

    strongly DISAgree (1)
    I feel proud of my in-game progress
    3.6
    Playing mobile games is just an activity to pass the time
    4.5
    It's important for me to feel like I belong in the games community
    2.8
    I identify as a "gamer"
    2.3
    strongly Agree (5)
    Passive Players have the lowest levels of spend and engagement. They feel proud of their in-game progress and they’re more likely to see playing mobile games as just an activity to pass the time. They don’t think it’s important to feel like they belong to the games community, and they don’t typically identify as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players in Mexico that were classified as Passive Players.
    strongly DISAgree (1)
    I feel proud of my in-game progress
    3.6
    Playing mobile games is just an activity to pass the time
    4.5
    It's important for me to feel like I belong in the games community
    2.8
    I identify as a "gamer"
    2.3
    strongly Agree (5)
    Tentative Followers have the second lowest levels of spend and engagement. They feel proud of their in-game progress and see mobile games as just an activity to pass the time. They’re slightly below neutral when it comes to feeling like it’s important to belong to the games community and do not identify as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players in Mexico that were classified as Tentative Followers.
    strongly DISAgree (1)
    I feel proud of my in-game progress
    4.2
    Playing mobile games is just an activity to pass the time
    4.4
    It's important for me to feel like I belong in the games community
    2.5
    I identify as a "gamer"
    2.5
    strongly Agree (5)
    Influenced Players have average spend and engagement levels. They feel more strongly about being proud of their in-game progress, and they’re more likely to believe that playing mobile games is just a way to pass the time. They’re below neutral about the importance of feeling like they belong to a games community, and feel similarly about identifying as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players in Mexico that were classified as Influenced Players.
    strongly DISAgree (1)
    I feel proud of my in-game progress
    4.3
    Playing mobile games is just an activity to pass the time
    3.1
    It's important for me to feel like I belong in the games community
    3.6
    I identify as a "gamer"
    3.5
    strongly Agree (5)
    Playful Explorers have the second highest levels of spend and engagement among the various player profiles. They’re very likely to feel proud of their in-game progress, and are slightly above neutral in feeling like playing mobile games is just a way to pass the time. It’s important for Playful Explorers to feel like they’re a part of the games community, and they’re more likely to identify as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players in Mexico that were classified as Playful Explorers.
    strongly DISAgree (1)
    I feel proud of my in-game progress
    4.5
    Playing mobile games is just an activity to pass the time
    2.8
    It's important for me to feel like I belong in the games community
    3.7
    I identify as a "gamer"
    3.4
    strongly Agree (5)
    Connected Enthusiasts have the highest levels of spend and engagement. They’re very likely to feel proud of their in-game progress, and are slightly below neutral in feeling like playing mobile games is just a way to pass the time. It’s important for Connected Enthusiasts to feel like they belong to the games community, and they’re also likely to identify as a “gamer”.
    The numbers displayed are the average scores among puzzle mobile players in Mexico that were classified as Connected Enthusiasts.

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Mexico, n=333 respondents in Mexico 18+ that play puzzle games on their mobile device

    Player profile characteristics

    PODCAST

    Games and cognitive biases

    Why do some games feel unfair when their math is perfectly fair, as well as the other way around? Ian Schreiber, co-founder of Global Game Jam and Assistant Professor at RIT, explains various cognitive biases, from selection bias to the hot-hand fallacy, and how they affect the experience and design of games.

    Ian Schreiber

    Assistant Professor,

    Rochester Institute of Technology

    Lisa Takehana

    Game Designer

    02

    Grow your player base

    Gaining deeper insight into game discovery and pre-registration preferences can help optimize your game’s launch strategy and user acquisition approach by allowing you to focus your efforts on the most effective launch tools and marketing channels.

    02
    Game discovery

    Game discovery

    Puzzle mobile players in Mexico often discover their next new game through ads on social media.

    How do puzzle mobile players in Mexico discover new or upcoming games?

    How do puzzle mobile players in Mexico discover new or upcoming games?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Mexico, n=333 respondents in Mexico 18+ that play puzzle games on their mobile device

    App campaigns

    Ensure that your game gets discovered by promoting your mobile game on Google Search, Play, YouTube, and more.

    Google Analytics

    Capture first-party data that you can use to understand player behavior and enhance app performance marketing.

    Google Play store listing experiments

    Convert more visits to installs with store listing experiments by testing your icon, screenshots, videos, and game description with an actual Google Play audience.

    OP-ED

    Should you invest in third-party IP?

    Puzzle games are among the most popular in the Play store, and for good reason. They appeal to a wide range of fans, don't require huge investments of time, and can be played over and over. But in this very crowded, highly competitive market, it's increasingly difficult to make your puzzle game stand out. That's why many game studios acquire the rights to use third-party characters, logos, and assets within their games. However, pursuing this path is a decision that requires careful thought and consideration.

    KJ Shin

    Director, Global Partnerships,

    Sellside Monetization - Korea & APAC Apps Lead

    Pre-registration

    Pre-registration

    Nearly half of puzzle mobile players in Mexico report pre-registering for an upcoming mobile game. They usually pre-register when there’s a discount available or if they’re able to access exclusive, in-game items.

    How often do puzzle mobile players in Mexico pre-register for an upcoming mobile game?

    How often do puzzle mobile players in Mexico pre-register for an upcoming mobile game?

    OFTEN

    SOMETIMES

    RARELY

    NEVER

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Mexico, n=333 respondents in Mexico 18+ that play puzzle games on their mobile device

    How often do puzzle mobile players in Mexico pre-register for an upcoming mobile game?

    Why do puzzle mobile players in Mexico pre-register for an upcoming mobile game?

    Why do puzzle mobile players in Mexico pre-register for an upcoming mobile game?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Mexico, n=279 respondents in Mexico 18+ that play puzzle games on their mobile device and pre-register for upcoming mobile games at least rarely

    Google Play pre-registration

    Capture early consumer interest and accelerate launch performance with pre-registration on Google Play.

    App campaigns for pre-registration

    Drive early installs and high value users to your game on Android during the pre-launch stage.

    Prepare for launch

    Take this short quiz to help you optimize your game’s success. Your journey to building a better game starts here.

    03

    Monetize your game

    Striking the right balance between effective monetization and a great user experience requires a strong understanding of player behavior. Learning how players spend while playing and how they interact with in-game ads can help you design a great experience with high earning potential.

    03
    Mobile in-game advertising

    Mobile in-game advertising

    Nearly three-fourths of puzzle mobile players in Mexico report that ads have a positive or neutral effect on their gameplay experience and slightly more than half are at least moderately interested in the content of the ads they see.

    What kind of effects do in-game ads have on puzzle mobile players in Mexico’s gameplay experience?

    What kind of effects do in-game ads have on puzzle mobile players in Mexico’s gameplay experience?

    Very positive

    Positive

    Neutral/No effect

    Negative

    Very negative

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Mexico, n=272 respondents in Mexico 18+ that play puzzle games on their mobile device and currently play games that feature in-game ads

    How interested are puzzle mobile players in Mexico in the content of the in-game ads they see?

    How interested are puzzle mobile players in Mexico in the content of the in-game ads they see?

    Extremely interested

    Very interested

    Moderately interested

    Slightly interested

    Not interested at all

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Mexico, n=272 respondents in Mexico 18+ that play puzzle games on their mobile device and currently play games that feature in-game ads

    How interested are puzzle mobile players in Mexico in the content of the in-game ads they see?

    AdMob

    Increase your ad revenue with engaging ad formats and access to 200+ ad networks competing in real time for your impressions.
    Mobile in-game spend

    Mobile in-game spend

    Puzzle mobile players in Mexico mostly spend real money while playing to purchase in-game currency. They’re driven to spend because they want to speed up their in-game progress or complete their collections.

    What mobile in-game benefits have puzzle mobile players in Mexico spent money on over the past six months?

    What mobile in-game benefits have puzzle mobile players in Mexico spent money on over the past six months?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Mexico, n=185 respondents in Mexico 18+ that play puzzle games on their mobile device and have spent real money in a mobile game within the past six months

    What mobile in-game benefits have puzzle mobile players in Mexico spent money on over the past six months?

    Why do puzzle mobile players in Mexico make purchases within games using real money?

    Why do puzzle mobile players in Mexico make purchases within games using real money?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Mexico, n=202 respondents in Mexico 18+ that play puzzle games on their mobile device and have spent real money in a mobile, PC, or console game within the past six months

    Why do puzzle mobile players in Mexico make purchases within games using real money?

    Google Play Billing

    Grow your revenue by selling products within your game using Google Play Billing.

    04

    Engage your players

    Do you know why players continue to play games, or what compels them to put them down? Understanding player engagement behavior, both while they play games and within their gaming communities, can help you create games that keep players coming back.

    04

    Retention & churn

    70% of puzzle mobile players in Mexico keep playing a game if it’s fun, but set it down if they want to play another game or if they encounter too many ads. Among all the regions, setting down a game in order to play a new one ranked highest in Mexico for reasons players stop playing a game.

    What keeps puzzle mobile players in Mexico interested in continuing to play a game?

    What keeps puzzle mobile players in Mexico interested in continuing to play a game?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Mexico, n=333 respondents in Mexico 18+ that play puzzle games on their mobile device

    What keeps puzzle mobile players in Mexico interested in continuing to play a game?

    What causes puzzle mobile players in Mexico to quit playing a game?

    What causes puzzle mobile players in Mexico to quit playing a game?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Mexico, n=333 respondents in Mexico 18+ that play puzzle games on their mobile device

    What causes puzzle mobile players in Mexico to quit playing a game?

    Firebase Crashlytics

    Track, prioritize, and fix stability issues faster with Firebase’s powerful, realtime crash reporter.

    App campaigns for engagement

    Reconnect with the players who have installed your game by showing them relevant ads across Google Search, Display, YouTube, and more.

    Firebase Remote Config

    Dynamically control, change, and optimize your game’s configuration to test new features, deliver personalized experiences, and drive the outcomes you want, without publishing a new version.

    Are puzzle mobile players in Mexico in groups or communities related to games?

    Are puzzle mobile players in Mexico in groups or communities related to games?

    YES

    NO

    I’M NOT SURE

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Mexico, n=333 respondents in Mexico 18+ that play puzzle games on their mobile device

    Google Cloud Vertex AI

    Improve the player experience by applying AI capabilities to areas like content moderation, chat translation, toxicity detection, and more.

    YouTube

    Build deeper connections with your audience by posting to the Community tab in YouTube.

    Firebase Cloud Messaging

    Send targeted messages and notifications to re-engage players across platforms at no cost.
    05 05 05

    05

    Scale your game

    To scale more quickly, it’s important to ensure that your game is localized for the right markets and aligned with the trends that players are eager to engage with.

    Localization

    Localization

    Nearly half of all puzzle mobile players in Mexico say that it’s at least very important for games to be localized to their region.

    How important is it to puzzle mobile players in Mexico that a game's content is localized to their country or region?

    How important is it to puzzle mobile players in Mexico that a game's content is localized to their country or region?

    EXTREMELY IMPORTANT

    VERY IMPORTANT

    MODERATELY IMPORTANT

    SLIGHTLY IMPORTANT

    NOT IMPORTANT AT ALL

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Mexico, n=333 respondents in Mexico 18+ that play puzzle games on their mobile device

    How important is it to puzzle mobile players in Mexico that a game's content is localized to their country or region?

    Google Play translation services

    Localize your app experience for users around the world by translating your store listing page, app strings, and in-app products.
    Game trends

    Game trends

    When it comes to current game trends, puzzle mobile players in Mexico often engage with cross-platform gameplay and cloud games. In the future, they have a strong interest in virtual reality – in fact, the highest amount of interest globally – and are also looking forward to interacting with the metaverse.

    What game trends do puzzle mobile players in Mexico currently interact with?

    What game trends do puzzle mobile players in Mexico want to interact with in the future?

    What game trends do puzzle mobile players in Mexico want to interact with in the future?

    Google/VGM, “Puzzle Mobile Genre Report”, January 2022, Online survey, Mexico, n=333 respondents in Mexico 18+ that play puzzle games on their mobile device

    Google Cloud Data and Analytics

    Prioritize features by unifying your understanding of your players across regions and games