Design your world
Design your world

Design your world

Bring innovative designs to life with solutions that support your endless creativity.

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Google Maps Platform

Build immersive real-world games with Google Maps Platform

Google Maps

Drive your players to real-world locations all over the world by designing rich and engaging games with Google Maps Platform.

From New York to Tokyo, you can build your game utilizing high-quality data — including information on over 100 million 3D buildings, roads, landmarks, and parks. 

Building on Google Maps infrastructure and servers around the world means faster response times and the ability to scale on demand.

Playable Locations API

Place gameplay in the real world

Google Maps

Easily access real-world geographic points for your location-based games, bringing your players’ experience to life. 

The Playable Locations API serves collections of curated and generated geographic points (playable locations). Each playable location is chosen based on its suitability for use in location-based games as spawn points for things like repair depots and game prizes.

Playable locations may be situated near points of interest, such as sidewalks, parks, playgrounds, town squares, and other publicly accessible areas.

Radeon Graphics Profiler

Leverage detailed timing and occupancy information for GPU hardware


Radeon Graphics Profiler is an optimization tool that provides detailed timing and occupancy information for GPU hardware and can be leveraged during the development of games for Stadia.

The Stadia partners website provides instructions for how to analyze graphics, async compute usage, event timing, pipeline stalls, barriers, bottlenecks and other performance inefficiencies using Radeon Graphics Profiler. 

Interested developers should apply for access at


Build augmented reality experiences that seamlessly blend the digital and physical worlds


Transform the way people play, shop, learn, create, and experience the world together—at Google scale.

Use different APIs to enable your phone to sense its environment, understand the world and interact with information. Some of the APIs are available across Android and iOS to enable shared AR experiences.

To integrate virtual content with the real world as seen through your phone’s camera, ARCore uses three key capabilities: motion tracking, environmental understanding, and light estimation. With these capabilities you can build entirely new AR experiences or enhance existing apps with AR features.

Visual Studio

Stadia integrated development environment


The Stadia SDK integrates with Visual Studio for building and debugging Stadia projects. Visual Studio as an integrated development environment (IDE). 

Visual Studio supports 36 different built-in languages. Additionally, it can utilize nearly any programming language, provided a language-specific service exists. Support for other languages are available via plug-ins.

This platform is highly extensible and can be customized for developer needs using macros, Visual Studio add-ins, and Visual Studio packages. 

Interested developers should apply for access at

Asset system

Ensure that developers can rapidly manage thousands of assets out of the box


Stadia’s Asset System is a feature set that links developer Stadia DevKits to their studio’s existing storage solutions. 

Utilizing cloud-based services, the Stadia Asset System ensures that developers can rapidly manage the thousands of files that programmers, artists, and everyone else on the production team swap, share, and deliver every day during the development cycle.

By connecting to the existing repositories within the studio, critical functionality is established “out of the box” and can be enhanced through further integration with cloud services.

Test Globe integration

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